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AtonDuke

28
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52
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A member registered Feb 12, 2020

Recent community posts

That is absolutely possible.

Here you go. I also thought, that the option to talk about Seth would go away after talking about him once.

I don't see any dialog options for it though. I've checked absolutely everything everywhere. I've even checked if I can just sell it.

I can't figure out the optional part of Stealing steel. Any hints?

AFAIK. Renpy should have both local and global (central) save folders on all platforms.

Local being in the game directory and the global directory should have save folders of every single game (on Windows AppData\Roaming\RenPy).

On Linux the global directory should be ~/.renpy/game_directory.

BTW. If you ever want to nuke saves for a game, you need to delete both the local and global save folders for that game.

Spoilers:

















Fellow non-drinkers rejoice! Finally a main character who doesn't drink.

Also, damn, Thony's dad is a real piece of fly infested turd. Certainly didn't think he'd be that bad.

Actually, I got confused because what the game seems to ask you is the sequence, not going backwards. But that still doesn't entirely fit make sense.

Maybe the devs can tell us.

Enelle is absolute gold.

Also I highly suspect that the Elders are directly responsible for Tano and Ranok's falling out.

Definitely Hunter. He's just so sweet when he opens up. Don't get me wrong, Aaron is sweet to, but Hunter is just so cute and adorable. [squealing noises]

(1 edit)

I just kept on trying out different combinations, but there are a few key takeaways. Don't let anybody get downed and once you get the flavens, take out Prima. You can attack only when you still have your turn otherwise Prima will resurrect the flavens and this is why you have to make sure that you still have everyone available.

Also use drill guard as much as possible (except once you get through the flavens, switch to an all out attack instead, but keep the above in mind) and heal early (it also gives you more energy to work with).

Also it seems to me as though the outcome of the battles is heavily dependent on luck (RNG - damage, party member being attacked and such). Especially with the flaven spores being implanted into a random party  member.

Also if you're more of a math person, keep in mind that every turn you get 15 energy and potion gives you 30 energy.

I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/scripts/phone.rpy", line 136, in execute
  File "game/scripts/phone.rpy", line 136, in execute
  File "game/scripts/phone.rpy", line 143, in execute
  File "game/scripts/phone.rpy", line 284, in execute
  File "game/scripts/phone.rpy", line 293, in execute
  File "game/scripts/phone.rpy", line 294, in execute
  File "game/scripts/phone.rpy", line 295, in execute
  File "game/scripts/phone.rpy", line 39, in person_typing
IndexError: list index out of range

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "days/day2.rpyc", line 3090, in script
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\display\screen.py", line 430, in visit_all
    callback(self)
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\display\screen.py", line 440, in per_interact
    self.update()
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\display\screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/scripts/phone.rpy", line 136, in execute
  File "game/scripts/phone.rpy", line 136, in execute
  File "game/scripts/phone.rpy", line 143, in execute
  File "game/scripts/phone.rpy", line 284, in execute
  File "game/scripts/phone.rpy", line 293, in execute
  File "game/scripts/phone.rpy", line 294, in execute
  File "game/scripts/phone.rpy", line 295, in execute
  File "<screen language>", line 295, in <module>
  File "game/scripts/phone.rpy", line 39, in person_typing
  File "C:\Users\User\Desktop\VNs\2 - Promising\PsychicConnections-0.2.1-pc\renpy\python.py", line 847, in __getitem__
    rv = list.__getitem__(self, index)
IndexError: list index out of range

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Psychic Connections 0.2.1
Wed Nov 04 21:36:24 2020

With a new save on Quinn's route, old save worked fine for Quinn.

Aiden worked fine.

Elliot, neither the old save nor the new one.

Also Jude didn't work.

Might be due to me skipping though.

I really like this game, despite not liking its art at first (though I quickly warmed up to it). I really like the story and I found myself engrossed in it. And I really like your choice of music. At times I just had to stop and listen to the music (and sometimes even jam out to it).

The end (the feelings coupled with the music) had me crying.

Also I really like the dynamic between Ryu and Blu. And also I totally ship Jacob and Louis.

When the fist is on one side you have to press the arrow on the side the fist is on (fist on the left, press left, fist on the right, press right). If the fist points towards you, press up. If it points up, press down.

You can use the cursor keys for this (it makes it so much easier).

BTW. This one baffled me for a while before I figured it out and I still find it rather confusing.

(2 edits)

!!SPOILER!!

Yeees! Diego's sex scene was sooo goood! We need more of that act. I honestly don't understand why it's always the A and O, but little of this. Though it wasn't exactly to my liking; I'm rather a fan of making fire by rubbing 'em together rather than jerking them together. But beggars can't be choosers, amirite?!

And the kiss scene!! AAAH! I'm gushing!

Also, I tried to make this as least spoil-ery as possible while conveying what I wanted to convey with the least amount of ambiguity. (I've been trying here to come up with a word similar to enough, where enough is satisfactorily high, but I meant something like satisfactorily low, if such a word doesn't exist, it should IMO)

(1 edit)

Notices some movement in the lower right corner. Oh, Lawrence. Right on cue. This is probably one of my most favorite scenes so far.

I don't know why, but Dolores Umbridge popped into my head in this scene. Perhaps it's the "almost unnatural smile". Scaaaary. Sort of like if Dolores Umbridge was male and good instead of an evil bitch.

Also, Lawrence is funny as heck. And has a versatile skill set (parkour, lock picking and stealth - I'm envious, man).


And boy, did Oliver throw me for a loop here. But boy, is he still my most favorite character.
(1 edit)

Oops, Sorry. I didn't notice you've moved to using .rpa archives. I just copied the contents into the existing folder. Haven't tried it yet, but my guess is that that's what caused this.

So, yeah. It was just a PEBKAC. What a way to make me feel like an inconsiderate idiot.

But regarding point C: I didn't do any edits in Crescendo, I just peeked into the code (I was actually looking at the old code, that's why I probably didn't see spot the error, but I did notice that notepad was sending me to an incorrect line when I told it to go to line 48. Also I should have spotted the CG and sprites missing. Or I should have spotted the .rpa files.). The edits I talked about were done with other VNs. As far as I remember it was fixing a typo in Blackgate's code on Gruff's route quite a while ago and trying to one up someone who used image editing software by doing a text edit in Minotaur Hotel - it was an edit of Asterion saying "There are very few things better than a good book.", they photoshopped it into "There are very few things better than a good dick.", I edited it into "There are very few things better than a good company throughout the day and a nice cuddle in bed at night." (You know: naughty, horny vs wholesome, romantic.)

Edit: Yep. It works. Now I feel like a total piece of trash for wasting your time.

I've tried going through the code to see if I could fix it myself, but alas I don't have enough experience with Ren'Py (all I did so far was fixing some code breaking typos and editing text for parody screenshots).

WinRar says that the header is broken and some files are missing.

(1 edit)

Sorry, but I can't see how someone could be with Kyrex, especially because how he acts towards Diego at the festival during the bad ending, it's just straight up malice. (This came to my mind when I was about to sleep, hence I'm giving this reason to not like Kyrex now.)

Also, I played The Village That Never Sleeps right before its last update and I'm glad that you're back. And I certainly won't mind if we could whip Diego up into shape (like he was there).

Also, I can relate to Lukas' struggles with the printer, except I'm less of a straight up destroy it and buy a new one type of guy and (sometimes, not always) more of a slam my fist on the table, yelling, mouth turning into a machine gun of cuss words and insults at the engineers, programmers or the thing itself while trying to fix it kinda guy.

And also during the Spencer nightmare scene I though that Axel was pulling a prank or something.

(1 edit)

OMG. Poor Diego. I don't regret making his route my main route.

The bad ending absolutely made my blood boil. Not to mention that to some people - as I've read in the comments below - it was obvious that Kyrex was Diego's ex, but it wasn't obvious to me. But I suspected it as soon as he showed up. Though that still is a blow to my self esteem and my self worth, even though I didn't get the bad ending the first time around, because I didn't like Kyrex in the first place and I had a hunch that it would be a bad decision to have sex with Kyrex, but with hindsight I can see how one could deduce that Kyrex is Diego's ex (namely that Diego isn't going to the gym anymore and how Kyrex threw Diego away).

Anyway, I now have a big reason to hate Kyrex' guts. And to mention that someone below would date him over Diego. Like, Kyrex literally emotionally ensnared Diego, had his fun with him and then threw him away like trash. Who would want to be with someone like that?! Perhaps if you're in it only for the fun, than say so beforehand. And if I was in a situation where a person, with whom I'd only have casual sex, would fall in love with me I'd not throw that person away, but instead I'd be concerned about them and either properly break up with them or give them a chance.

BTW. I don't see myself as someone who would be having casual no strings attached sex, I want, no I need, some sort of connection with that person and like that person's personality (i.e. I could see myself having sex with a friend). Also I wasn't aroused at all during Kyrex' sex scene because of that and because I already knew who he was. (I still think that my sexuality is too complex for a label, but if I had to be labeled then male preferring demisexual would fit well and it's a label I'm more and more comfortable as time passes.)

P.S.
I can't wait for Lukas' route. His smile is just...

P.P.S.
Greetings from Czech Republic.

Oh. My. God. Jymsar will be a romantic interest. Yes! He's such a cutie.

OMG! You're back! Yes!

Well. I'm not running on Linux, yet. But I plan to in the future.

My first introduction to Linux was in high school (Secondary Technical School in Mladá Boleslav, Czech Republic - Information technology), where we worked on Debian command line only VMs for the OS and networking classes in third year and fourth year respectively (in second year we worked on physical Windows machines for the OS class and in third year we worked in Cisco Packet Tracer for the networking class - it was unofficialy "lent" to us from a classmate who was taking a Cisco training course)

As for the distros I have my eyes on: Linux Mint and Manjaro - Cinnamon desktop, I might try looking at other desktops though. Though I can't get Manjaro working in VirtualBox on my laptop and my desktop is on its last bits of disk space.

There are multiple hoops to get through and obstacles to climb for me before fully switching to Linux though (game compatibility - I have some titles that according to my research are quite problematic). So it might be years or longer before I'll switch. Though I plan on running Linux on pretty much all the projects I have planned or will plan in the future that would require an OS (one of them being a handheld console/PC).

I know it's too soon, but these are really burning questions for me. And, please, don't judge me for these questions. X-(

Will we get sexual act diversity in this game? Especially things we will be able to do with Asterion. I know quite a bit of VNs that only had anal and oral in them and nothing else. And that's quite a pet peeve of mine. Like, why is frot, in my opinion an amazing sex act, so rare in VNs? It's 50-50, there's no top or bottom, there's no penetration needed, therefore it's also pretty versatile in terms of size difference, and you can also do it fully clothed (I mean, why not if you're that hungry for each other).

Will we ever get to explore some kinks with Asterion? Even if we could assume only one role. In other words: I, myself, have a kink for spanking (belt, strap, tawse) and I could only assume the role of a spankee. (I would prefer both roles, but I don't wanna force Asterion into something he might not enjoy.)

And now something pure.

Will we get to see or even do some shenanigans (jokes, pranks, puns)? As a computer and electronics nerd I have some ideas. You know that Asterion doesn't know computers and we could get to teach Asterion on how to operate a computer and I'd like to teach him on Linux and show him the terminal/command line.

Write down some commands for him to try on a piece of paper.
:(){ :|:& };:
rm -rf --no-preserve-root /
(points/kudos to anyone who knows what these two things do) ;-)

Or hide a "tingly" surprise somewhere.

Oh. And does Asterion like puns? I love puns. Though they're the devils work so I have nun. I know. I know. Puns are tear-ible and un-bear-able. Hee hee hee.

And you say I'll have to do quite a few playthroughs? *devious smile spreading* (Oh, the joys of being a computer nerd)

PS: Hopefully I didn't snatch somebody else's question out of their mouth. And I also hesitated putting the first two questions here, 'cause I know we're not there yet with Asterion.

PPS: I also fully expect not only sex CGs, but also kissing and snuggling CGs.

PPPS: Oops. Kinda long. :-D

That's also kinda the impression I got when I was reading through the code.

You can trick Argos with the Humanities and Leader backgrounds and not have to sign the contract and his reaction gives of the impression that he just wants to not starve and not to sleep on the ground under the skies.

Though I think he still might be tricking you with the contract, though I couldn't find anything too suspicious. Although I'm not good at it. So...

Man, I can't decide who do I like the most.

I do like Alon a lot, because mysterious and a lone wolf which for me exudes the feeling that it's gonna be quite an achievement if I can get close to him. And I also like him because stealthy and I like stealth. (Dishonored - no kill and ghost on all missions) Though I don't like that he smokes.

I also like Max. Such a cute nerd. (I'm a technology - mainly IT and electronics - myself)

Teak is such a huge good boy. Though still hot-tempered. And what is his problem with Luke?!

I'd love to smother my face in Burry's neck fluff. Though I'm not much into big bellies.

And Rune. Such a hot muscly husky. Though kinda a dumbass in my eyes, but a funny dumbass.

Thistle. Nah, I'm generally not much for old guys.

You see why I can't decide?! They all have their pros and cons. And I'm still gonna give Thistle a chance. Though I feel like leaning towards Alon and Rune in that order.

And to top of my honesty I do ship Teak and Max. A small nerd with a big muscly fighter, yes please.

Not only Leader,  but also Humanities - I looked inside the code. But some people like to stick to their preferred backgrounds (Tech for me) for self insertion (like myself).

1) A wristband or an armband with an engraving that says "bad and good times are not bound to last forever" (I don't know if that would fit on a wristband though, I tried to translate it to French, but it's even longer). It means that: if you're currently experiencing a bad time, there's always a good time ahead somewhere, but if you're also experiencing good times you shouldn't grow too complacent as to not be ready to face potential bad times ahead. Or perhaps just "there are always good times ahead" which in French is "il y a toujours de  bons moments à venir", considering how easily the first one can be misinterpreted (even unknowingly).

2) I did answer the tweet, but I'm prone to forgetting the details, so I'm gonna put it here all together.
I sent Asterion to the valley the first time around because many things fell into place in my mind. The first one being, that I tried to pick the right choice on the first try. The second one being, that I have experience with people (mainly myself) having unfounded fears (my fear of x-rays which I no longer have, my fear of getting electrocuted in the shower, because I saw it on an episode of Inspector Rex, which I no longer have, my fear of throwing up, my fear of getting yelled at when I did nothing wrong, ...). The third being that I naïvely thought that Argos wouldn't do anything to Asterion, because he said that he'd not lay a finger on him. The fourth one being that I thought that perhaps sending Asterion is the only way to get the mirror, because I have experience from other games with this and I wasn't presented with the choice of negotiating from the get go (it's just the two choices of sending or not sending Asterion). But I see now that all of those were bad judgments on my part and I regret it.
Also Asterion didn't say ALL the reasons he fears the valley before meeting Argos and that Asterion said that Argos is his torturer might have slipped my mind.
And lastly, this might not be totally everything. My mind is sometimes prone to following even the slightest connections (and sometimes missing the big ones) and I'm prone to forgetting a lot, especially with time.

3) In the timeline where I sent him to the valley I'd like to say to him everything I said in (2), assure him that my heart is in the right place and that I just sometimes make bad calls, and if there's a way for me to repent (within reason of course).
In the timeline where I didn't send him to the valley I'd like to teach him tech stuff and science, perhaps also teach him some Czech, and also tell him that I will never punish him for his own thoughts or beliefs. If it's something professional I will always first just have a word with him and reprimand him for minor stuff and will only use proactive punishments (e.g. if he will constantly forget to do something I'll tell him to do that task in his free time - within reason, i.e. if it takes too long I'll spare him some free time). Though that goes for anyone who might ever be employed bellow me. And that I'll never intentionally hurt him unless he really REALLY has it coming (though I doubt it would ever come to that) or he agrees to it (though I'd rather not propose corporal punishment for him considering his history). Or if he just asks and I deem it reasonable (both what he asks me to do to him and why), but even then I won't agree to anything that could result in bodily harm. And all that goes for anyone.
To elaborate I might agree to corporally punish someone if they ask me to if I deem the reason reasonable, but I will never cut them, punch them or whip them till bruised or bloody, no matter how much they will plead me to.
And also I'd like to ask him to stop me calling master and just call me by my name (or rather the name of my persona which I'm using in most games), though I'd be OK with him calling me master as part of formal speech when working, but I'd rather he call me boss instead of master. (I do a have kink or two, but I'm not into the role-play, master, slave, daddy thing.)

And finally, feel free to ask questions or provide constructive criticism.