Thanks for the detailed review! I would love to see a GM-less mission deck system if you make one - or a sort of "handler's oracle?! Good catch - I've updated those spellings.
Arcane Atlas Games
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An action-packed romp across three acts: a hitman-style villa, a speed-esq rally and an explosive showdown at sea. This is a fantastic mission, the layout and art oozes style, but is organised and supports use at the table - I love the little call-out boxes that expand on the intent. The content is great both for the mission as written and for challenges that could span a wider campaign.
An action-packed romp across three acts: a hitman-style villa, a speed-esq rally and an explosive showdown at sea. This is a fantastic mission, the layout and art oozes style, but is organised and supports use at the table - I love the little call-out boxes that expand on the intent. The content is great both for the mission as written and for challenges that could span a wider campaign.
































