If it doesn't create a save folder how do you save at all? And I highly doubt you cleared the game without upgrading anything without saves.
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Recent community posts
1. Cabin: For now while the main story is still presumably in the early stages, a simple wholesome activity like "watch tv" or "play games" to pass a time slot should be enough, alongside of course actions like "talk" where you can add more new sentences and lore with each update. Maybe later in the game different affection levels can produce different dialogue responses to the same questions? This is not that significant but just a little cool addition.
2. Showers: I can't remember if there was a limit or not to the number of times you can visit the showers before a time slot passes. I just remember spamming the showers once I discovered it, and then every now and then spamming again just to check new scenes. I would suggest, to avoid this, that you limit it such that after entering the shower once or twice, time slots move to the next. This encourages players to be less spammy and the showers will be more of something you check in every now and then when doing quests. I think the RNG is good. Since this isn't a one-time event you can't really get locked out of anything (other than the low-affection content like getting finisher'd by Lintar). And new scenes encourage people to use the showers every now and then, alongside the aforementioned limit.
3. Day cycles: Honestly I didn't even notice when playing. Though yes I fully agree it can be a bit tedious if for example an event required being somewhere on a "Thursday afternoon" and when I finally go one full week later thursday afternoon happens to launch another event automatically. Then again, the week cycle benefits you mention definitely are pretty good to have too. So I think as long as you minimise or ideally avoid making "go here on thursday afternoon" type of conditions, the change would be barely noticeable, and with the added benefits.
4. Update type: I agree with @dragonbackmike's comment. Both are useful to have. For chapters with big and exciting story content, say for example if Sabrina's visit to New Kassiopeia evolved into a dramatic fight to escape, then yes I think focused content to finish the 'arc' and develop the relationship with the LI(s) is good. However if its just a 'chill' content update like a quick visit with some lore and relationship developments, it'd be fair to spread out the attention a bit more so anyone seemingly lacking content (or if people want more content on a certain character) has the chance to catch up.
5. Lore dumps: I think its fine as it is, it wasn't too extensive (it gets wordy if you dive into the wiki but dialogue-wise it was alright). I mean, part of the whole experience is world building, that's why we have lore in the first place. What is in the game now is a lot of info, but that's kind of necessary at the start, I imagine its just a slow addition as we go for yet-to-be added lore. Dump the basic info about the world, and add more as the MC learns more (which is what you're already doing). The wiki is already quite well organised, just as long as its kept up to date with the new info I think its fine.
6. UI: I think it could look better, yes. But its not really the biggest issue. I'd say you can make small improvements across a few updates if you don't have the spare time to do it all in one. If I were to criticise the UI specifically, I would say it looks 'simple'. So it's not like unplayable or anything, but definitely could use some surgery.
Banger audio, personally not a big fan of the character sounds but that's subjective and the inclusion of it was worthy of praise.
Promising story, absolutely love the new gen UI. Though I would prefer having the text (on selection stuff) slightly larger.
Amazing designs and vibrance, but I would comment that the brightness is a bit high, so where there are white backgrounds I get flashbanged.
Only one thing stood out that is very jarring, and that's the english translation(?). I would try and get a proficient speaker to help proofread.
All in all, very very good stuff and definitely looking forward for more.
Good work! I will say that there are some minor plotholes and the MC isn't the most likeable at this point in time, with both the gang and his relationships with the LIs, he wants to be involved but doesn't want to involve them, but I'm slowly seeing that this is relevant to his growth, so hopefully when the plot unravels he can become the goat. At the moment I think he rushed into many relations without thinking of the consequences, so if this is to be a harem ending the aforementioned badassery needs to hit home hard.
The audiowork was superb though. And I definitely love the individuality of the characters, although I do think they fell for "Rudy" a bit too quick, given the whole jib of him at the start.
All in all, I did enjoy it. I do think the earlier content does need some upgrading in the future to kick this up a notch. But definitely looking forward to more, keep cooking ;)
Yeah I haven't tried Family at Home but both MCs in those were mentioned in this game. Its not necessary, but for other users I would recommend playing those first, this one seems to be the conjoining section for the 'lore'.
Edit: I have now finished all endings. Whew what a journey. So first things first, to address the above. No you don't need to play the previous games but I would still recommend it as it might help with understanding the story.
I played this game first, and honestly with no context the story was a clusterfuck at the beginning. You're thrown a bunch of characters that you seemingly already know or hit off with absurdly quickly. However as the story progressed onward this gap is remedied with multiple and CONSTANT interactions. Expect many, many animated scenes / renders back to back.
The story starts off hectic and honestly a jigsaw puzzle, then picks up the pace and draws you in, then midway it starts to feel like everything is speeding up (from the Halloween chapter), at this point I think the devs wanted to draw a conclusion quickly. You do notice things are a bit rushed. However, the endings are done beautifully, that I can assure you. All of them, there are 4 endings that I'm aware of. 3 Good and 1 somewhat neutral?
Content-wise you got a little bit of everything, you can opt away from characters you are not interested in. Most choices in this game is really just a matter of whether you want to see a scene or not, only few have actual consequences. There is, as you may have guessed from the author's other titles, family fun, but you can opt out of these if you so wish. The lewd scenes are a mix of renders/animated but for the latter they are voiced, by AI so not quite for everyone, myself included, and the in-game volume bars don't seem to change the volume so I had to manually mute my PC. Also to note about the UI, it is very laggy for some reason. Tip: use save for big decisions/breaks. Use quicksave for 'rollbacks'.
The grammar is a bit annoying at times but I believe this is due to machine translation. And near the end some sentences weren't even translated. But don't be discouraged, as long as your two last braincells have not been fried, you can piece 2 and 2 together and figure out the correct sentence pretty quickly.
Despite the pessimism, this game has quenched my boredom from browsing itch the past few days. This is not a blockbuster, but definitely one of those games you HAVE to have experienced.
This game is way underrated. I didn't know what I was getting into, saw the gif of the horn blowie and hopped straight in. Didn't even know the theme and named my character Wozart Friedenhein. I don't know why but it fit in unusually well with the plot. As another comment mentioned, love the comedy, absolutely golden, talking about the wargame summon for example. Also love the main LI personalities.
One thing I would comment on though, bar the minor bugs, and the fact that this game is seemingly nowhere near the end, is that the balance of content between main and side characters gets a bit blurry. For example, Helen doesn't get a lot of spotlight and can only be found for repeat events in one timeslot (as far as I played up until). Whereas characters like Mia or Natalie can almost classify as main characters, with the amount of content they get. Hey i'm not complaining about the latter, love the characters and their stories, but our main LIs needs more love.
Keep up the great work!