Happy that you liked it, thanks.
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yeah, this was my first experience with itch.io, I got to give you guys props on how comfortable this backend is. Way to go!
Working on my next project now, a much larger indie game 'Unmoored', will probably have a free early access version on itch.io for feedback and community outreach.
Vengeance is my first independent game, and I'm so very happy it got to four thousand views and change, way above my wildest estimation.
Vengeance records and reflects your actions back at you. Can you beat a game where the opponent is always as skilled as you are?
Hopefully next year I won't be #notatgdc and I'll be able to show my next, much larger, independent game - 'Unmoored' in person.
Which, you can guess, will be available on itch.io as well, probably before anywhere else.
Very happy to hear you liked it.
Choosing when and how to trigger the ending and cue player about it was a major design challenge, I honestly don't think I got it quite right, and I didn't install analytics so I can't see how many people get to it out of total played ( maybe I'll add that next weekend ).
Still, happy to hear you got to see it and enjoy it, you mention a screenshot, where can I see it?