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ascents

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A member registered Aug 19, 2023 · View creator page →

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Here you go, thanks!

https://ascents.itch.io/we-see-shadows

Seconded on The Flower Factory, solid entry.

I'll trade ya!

https://ascents.itch.io/we-see-shadows

Here is mine, thank you!

https://ascents.itch.io/we-see-shadows

Man I was so bummed I couldn't figure out a solution for door collisions in time, glad you were able to finish though. I will for sure refine the player movement as well, thanks for playing and helpful feedback!

Hey, just played your game. I liked how the movement felt fluid, except for the inverted camera controls which were difficult to adjust to. There were a good variety of enemies and places to explore, and I liked all the easter eggs and jokes you included as well. Overall, I think the combat could be improved a bit as some hits on the chairs didn't register, also I think some of the sound effects were a bit too repetitive/loud. Definitely a fun experience though with a lively world, great job on this game!

No this is not too harsh, exactly the criticism I was looking forward to. There is a lot of stuff that I want to add, so I haven't even scratched the surface, but optimization is number one on the list at this point. I learned a lot from creating this, but have a ton more to learn. Glad you enjoyed the story, thanks so much for the honest response!

Thanks for your feedback. There's not really an excuse for it to run poorly on lower end machines, I will definitely have to work on that. I will have to set up a Linux machine in the future for testing and practicing optimization. That's very useful information, thank you!

Appreciate you! I can check yours out tomorrow night.

https://ascents.itch.io/we-see-shadows

Hey, I think your game has a lot of potential. The atmosphere was interesting and honestly reminded me of some older Frictional Game titles. First thing that came to my mind was Penumbra. There is a bug where double pressing the space bar opens the pause menu briefly.

I'm so sorry you lost all of your hard work, I would be interested to see what other levels you came up with, this is a cool idea!

That was an intense story... Very immersive the whole time and I have never played through a game in this genre. The characters all had a lot of depth, the art style was charming, and the story and pacing of the dialogue felt very natural. Great work!

Yes, just played through. No crashes, and I thought the game was fantastic! I will leave a proper review in another comment.

Hey, I had the same person report a crash with their virtual machine on my game but it is working okay on other systems as far as I can tell.. Do you have any idea what that could be? I built my game in Godot on Win11.

Same here. I would love to trade ratings if you like, although your game looks pretty impressive compared to mine :)

https://ascents.itch.io/we-see-shadows

Hey, thanks for trying! I'm not quite sure why the crash occurred, I tried running it on as many machines as I could without any problems. What VM are you using? Maybe I can replicate the issue to find out where I went wrong. Thanks!

Hey, thanks for checking out games! Here is my first game, it's a short prototype about shadow people. There's not a lot of story and I couldn't add the survival horror elements I want, but I would greatly appreciate feedback!

https://ascents.itch.io/we-see-shadows

Definitely part of the charm, I'm just bad haha it's not a complaint!

This game is incredible. I'm so impressed that you created this with one month of experience. The sound, art, and puzzle mechanics are totally captivating. Some of these rooms can get pretty difficult! I feel like the movement counter should be enforced as well. Absolutely fantastic, great job!

This game is so cool and the atmosphere is fantastic. I can't wait to continue playing when I decide to get good and stop dying so much. Great job!

Great job, definitely captured the vibe of Faith. The story is intriguing as well. My only gripe is that the music could be overwhelming at times.

Wow, very well done game. This point and click style really lends well to the atmosphere and has me dreading exploring the facility. The sound design and visuals were on point, great job!

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Hello thanks for offering to play games! Here is mine, it is my first game but I'm hoping the story and atmosphere are intriguing! I am happy to check yours out as well.

https://ascents.itch.io/we-see-shadows

I feel you, college snuck up on me right near the end of development as well. It looks like you made amazing progress with a very unique concept. Really excited to try out your game, congrats!

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Submitted last night! 

This was a fantastic learning experience and I'm so happy that I was able to create my first game, even though there are still a ton of things to work on. Using magica voxel was a fantastic tool for creating quick and simple assets and I will definitely be using it in the future. Hopefully in the future I can also use Krita to make some nice character animations. Also using shaders in godot was a breeze and I would like to eventually learn to write my own shaders as well as a custom shader for the main menu effect. Overall, I think I was able to capture the atmosphere I was going for, and I hope you can all get some enjoyment out of playing. Just click the link next to my name to try!

Wishing everyone the best, there are some amazing games so far.

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Hope everyone is having a good jam!

I'm cutting it really close today, life is about to get in the way hard. Still have to finish the last scene with some dialogue, enemy ai, chase mechanics, audio and basic polishing. This is my first game and I'm so excited about the progress I've made regardless. I will probably still post a devlog with progress if I don't manage to meet the deadline. There are a lot of bugs and stuff to improve upon but I'm so happy to finally bring this idea I've had for years to fruition.

I wanted to share some teasers along with the main menu I'm really happy with!



Wishing everyone the best and a good final three days.