Now download version works.
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Interesting game) And I didn't have any technical problems with it. Talking about controls:
1) why ZQSD instead of normal WASD (thanks for arrows as an alternative)?
2) Can you enable "Shift" key or just slightly increase player's moving speed?
Thanks for reply.
Unfortunatly I haven't got enought programming skills (I only tried coding on Delphi. Now use constructors. Tried Bitsy (my "Go inside..." game), then GDevelop). But I was curious and found Bitsy on GitHub. I've read Font.js file and have a question:
Why implement your own font (and even in 2d-matrix view) when you can store dialogs in their string-variables and just show them at the right moment (and adjust font/size/color somewhere in code). Or you can't? And my Delphi experience deceives me?))
Thank you for feedback)
I thought about pistol, but while testing game I realized that if the player can infinite shoot, the game became too easy. So easy that zombies will be killed at the moment of their respawn)