Skip to main content

The Power of Pride Bundle 2026 — $10 PWYC Edition
On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Artichat

161
Posts
6
Followers
4
Following
A member registered Oct 21, 2025 · View creator page →

Creator of

Recent community posts

Thanks for the thoughtful feedback, I really appreciate it! Glad you enjoyed the art style and the music, our musician is very talented and did an amazing job with the music for the game! He actually did record some voice sfx for the dialogue too, but unfortunately we ran out of time to add them into the game :')

And thanks for pointing out the bugs with the dialogue, sorry that you have to restart the game. We'll definitely look into fixing those problems after the jam.

I definitely agree with your points about the gameplay, we had to cut a lot of content due to the time limit, so the game is still unfinished and needs more work. I wasn't really satisfied with the level design and wanted to make the festival area more interesting for players to explore, but that will have to wait for the post-jam update!

Thanks again for playing and for the feedback!

Thanks for the kind words, really glad you enjoyed the game! We're planning to update the game after the jam, so there should be more content coming in future! :)

The art style is gorgeous, I love the textures on the buildings! And I really enjoyed the surreal feeling atmosphere. I do think it could use some more audio and sfx though. 

Unfortunately, I also got stuck after the coffee brewing mini- game.

A very cute game with a pretty art style! The controls do feel a bit awkward, so it could use some polish in that area, but aside from that, well done!

(2 edits)

This game is wonderful! The art is gorgeous and the music is beautiful, it feels very atmospheric! The opening cutscene is really charming too!

I enjoyed the cooking gameplay, although I didn't figure out how to make the customers completely happy, so I must be missing something.

It's a really enjoyable game, well done!

The art is gorgeous! Beautiful visuals and a catchy sound track!

I liked how simple the game was, although I felt like it could definitely use some more visual cues to show you which items you can interact with and sfx/feedback for completing a task.

It's a cute game!

I felt like it could use some more sfx and feedback for interactions, like a watering sound for when you water the plants etc. and the color palette and theme of growing flowers did make me think more of spring than summer. 

Good job overall though!

The art for the main menu was lovely, I really liked the bubble design for the start button! Although the art style throughout the game felt a bit inconsistent, ie: the character designs being a different style to the environment.

The cleanup mini-game was quite easy to learn, but I found it got a bit repetitive after a while, and it took quite a long time to load for me, which interrupted the gameplay.

It could use some more polish, but the idea is sweet and being able to turn into a seal was fun!

Thanks for the comment, I'm glad you enjoyed it even though it's unfinished! It was a really fun project and we're planning to keep working on it after the jam, so thanks for the encouragement!

Thanks for the kind words, I appreciate it! Glad you enjoy the dancing haha!

This was a really fun game! It's nice that customers don't always tell you exactly what they want, but they give you clues, it makes the game more interesting to have to work it out yourself, although I never quite figured out the right combo for the tropical juice! (Also, I'm glad you included pistachio as an ice cream flavor, it's the best flavor imo!)

The drag and drop was a little bit tricky, sometimes I would click on something and it wouldn't drag properly, which made it a bit hard to complete the orders under time pressure.

Aside from that, well done! It was genuinely fun to play!

This was great! I loved the art, character designs and animations, and the music and sound design were also great! 

Overall, it feels very polished and fun to play, although it would be nice to have a way to keep track of customer's preferences in the game as it was a bit hard to remember what they liked when preparing the drinks. 

Well done, I'm impressed with how good the quality of this game is considering it was made in only 2 weeks!

The art looks great, and I like the concept, but I couldn't figure out how to progress, some more clues would be very helpful!

This was a lovely game! It's a great take on the limitation and the fish animations are delightful! I enjoyed the logic puzzles and swimming around felt great, well done!

This was lovely, I loved the story and artwork so much! 

For the gameplay, I didn't find it super clear how many units I was allowed to place per turn, and interacting with the UI didn't feel super responsive, so having some more sfx/feedback to communicate that would have been helpful.

Great job overall though, this is definitely a memorable entry!

I'm impressed at what you managed to accomplish in 2 weeks, the game feels very polished and I appreciated the attention to details, like being able to pet the cat! I also really liked the sound design, although the music did get a bit repetitive after a while.

In terms of gameplay, it was easy to pick up, although a bit too idle for my taste, it felt once I'd picked my interns, there was a lot of waiting around before I got to make any more decisions.

Great job overall though, this is a really solid entry and I can see it having potential for a longer game!

What a charming game! The art and music are lovely, and the character designs, writing and sfx were very fun!

The game mechanic is a cool idea, but it would have been nice to have more variety of options (for each frog all the words seemed to belong to the same categories, so once you figured out which categories they liked, it was quite easy to get a good score without putting much thought into it. Or for one of the frogs, all the words were in categories they didn't like, so it was impossible to get a good score, no matter what options I picked)

Good job overall though, I had a fun time with it!

(1 edit)

Ah I remember you too now you mention it! It's great to see you again too :D

Just went to check out your game, the controls feel great, I was impressed!

This was really fun! The controls feel very smooth and I enjoyed zooming though the sky a lot! The visual style is pretty too!

I wasn't 100% sure if getting the collectables was actually good or bad (because the limitation was misleading instructions, I thought it might be a trick) so a bit more guidance/feedback could have been helpful. But aside from that, I genuinely enjoyed it.

Great job!

Thanks for playing and for the comment! I'm glad you enjoyed it overall, and yes I need to work on improving the performance after the jam!

Thanks for playing and for the kind words, glad you and your cat enjoyed it! :D

Very cute game with a sweet ending, and the illustrations are lovely! I'm glad I got the true ending, it was very wholesome! 

Well done!

Definitely a unique game, it started of silly then got surprisingly philosophical... I wasn't expecting fish to get life advice from fish, but it was a cool experience! The art and sound design are great too, well done!

I loved this game! The art is gorgeous and it was super fun getting to know my matches! I would absolutely play a longer version!! Great job!

Very cute game, the art is lovely, and I absolutely love the intro cutscene! 

I couldn't figure out what the mystery orders were though... I thought the ultimate sandwich might mean you needed to use all the ingredients, but that didn't work. 

Great job overall, it's a very polished game especially for your first jam!

A fun little exploration game! The art style is very cute, the sound design feels very cozy and exploring the island was fun!

The only critique I have is, it would be nice if the trash was added to your backpack like the wood and shinies, because it got a bit annoying having to throw away each piece of trash one by one. I also found the camera controls a bit awkward.

But aside from that, great job!

Thanks for playing and for the comment! 

Sorry about the dancing bug, that's a shame :( thanks for letting us know though, it'll go on the to do list of things to work on after the jam!

Thanks for your kind words, I'm really glad you enjoyed the game! And yeah, we thought being able to dance with the townsfolk would be fun, so I'm glad you enjoyed that haha!

Sorry that you couldn't finish the game, that's a bummer :( Thanks for letting us know about those bugs, we'll definitely look into it after the jam!

Thanks again for playing and for your comment! 

Thanks for playing and for the comment, I'm glad you enjoyed the vibe!

Sorry you ran into a bug while talking to Mabel, thanks for letting us know, we'll definitely try to fix that after the jam, as well as improving the performance!

Thanks playing and for the compliments! And yes, I'll try to improve that after the jam, the game definitely needs some more optimisations! I'm glad it didn't interrupt your play through too much though

Thanks for the comment! You actually should be able to dance too, if you get up on the stage and press E, Hugo should start busting out some dance moves haha!

Thanks for the comment, I'm glad you liked the art and the characters!

That's weird, we haven't come across that bug before, so thanks for pointing it out, we'll have to look into it after the jam!
And yeah, I'm not surprised about the lag tbh, I did try optimising it to improve performance, but it definitely still needs more work!

Thanks for playing!

Thanks for the compliment, I'm glad you enjoyed the art style and thanks for playing!

I like the concept, and the 3D pixel art gives it a unique look. Unfortunately, the interactions seemed to be kinda broken for me, I could only interact with one of the crabs on the first level, so didn't get very far in the story.

This was such a creative take on the limitation and very well executed, plus the animal crossing style sfx are so cute! Well done!!

(1 edit)

Fun little game! It was simple and easy to understand and the pixel art was nice, I especially liked the icons you made for the different UI. The way you included the sandwich and fake in-game shop made me chuckle as well! 

The only critique I have is that some sfx would really go a long way to improving the game feel, but aside from that, well done!

(1 edit)

Hiya, I'm looking to get a team together and would love to have another Unity programmer on board! I'm mainly an artist, but can also code in Unity. Just sent you a friend request on discord :)

Hiya, I checked out your portfolio and really like your music! I'm looking to get a team together for the jam and would love to work with you, so I just sent you a friend request on discord. Feel free to check out my itch page if you'd like to see my entry to one of the previous Comfy Jams.

(5 edits)

Hiya, I'm looking to put together a team for the jam. I just checked out your portfolio and was impressed by your writing! I'd love to make a narrative game, so it would be great having a writer on board! 

I just sent you a friend request on discord, so we can talk more if you're interested :)

The game was reasonably self-explanatory, although I didn't understand why you would need to transform back into an envelope or paper airplane, and the health bar was difficult to read as the colours were very similar. It took me a while to notice that my health had gone down. I also found it a bit hard visually to tell what the upgrades were. Although I did think the game had an appealing style, it looks nice and cohesive.