Update 2
Hello guys. After a month of work, I managed to build a prototype of the system I want to develop. I built a webpage, a backend, and collected and processed data for 100k games from itch.io. I also managed to build a recommendation system that can actually recommend something based on user scores for other games, and those recommendations are not completely off. So I’m quite satisfied with the result I managed to get.
The bad thing that the current recommendation system sucks. I mean, it’s so simple because it bases its recommendations on only game genres, so it’s easy to confuse it, when, for example, a player will score a game with the “strategy” genre on 8, and another strategy game on 2.
I wanted to share the first version of the system with the public so people can start using it and give me feedback, but now I see that this has little to no sense, because recommendations will be bad + I need to pay for the servers, and I can’t use the cheapest one (because of data volume and computation load of the system).
So I decided that I will continue with development and will implement the concept of “game theme” so recommendations can start to actually be meaningful, and the recommendation system starts to be deeper. It still will suck, but at least there will be a sense to show it to the public and receive real feedback.
It’s hard for me to estimate how long this game theme thingy will take me to implement, but I think a lot of the time.
I hope to return with the news asap.
Fact #2: From around 100k games I scraped from itch.io, around 5k don’t have any tag related to a known game genre or have a misspelling in the genre name (e.g., “paltformer” vs “platformer”).