Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Armouredboar

14
Posts
17
Followers
1
Following
A member registered Aug 13, 2015 · View creator page →

Creator of

Recent community posts

Thanks for the quick response, hopefully a quick fix can be applied to the main download if the major update isn't released this month, as its currently impossible  to get past any fights without the game crashing. The price tag of $50 is quite high for the plugin to feature this level of bugs. 

Seems to be a few bugs i've noticed when trying the demo using the summons: 

Random crash during creature fights due to the following: TypeError Cannot read property'_summonScope' of null.

The enemy ai creatures attack, but damage nothing? This seems to trigger randomly during figths where everything is working and then suddenly enemy creatures simply break. This may be after a taunt minion is killed?

The "Players turn" image and "Enemy turn" image seem to display out of order randomly.

The above was with no editing, simply the fresh project with the addon plugins.

After taking out the "Ignore Action Patterns for Player" to allow the players monsters to act on their own, they act after the  "Enemy Turn" image shows up, making it a confusing battle experience.

(1 edit)

Seems to be a few bugs i've noticed when trying the demo using the summons: 

Random crash during creature fights due to the following: TypeError Cannot read property'_summonScope' of null.

The enemy ai creatures attack, but damage nothing? This seems to trigger randomly during fights where everything is working and then suddenly enemy creatures simply break. This may be after a taunt minion is killed?

The "Players turn" image and "Enemy turn" image seem to display out of order randomly.

The above was with no editing, simply the fresh project with the addon plugins.

After taking out the "Ignore Action Patterns for Player" to allow the players monsters to act on their own, they act after the  "Enemy Turn" image shows up, making it a confusing battle experience.

This is a really great idea, but really could use another look at. In its current form it doesn't seem to function at all. Its current impossible to get through any fights without the game crashing.

This is a great idea for a game in general, really fun to play! :)

Hey fluent2332!

I've just looked into this and it seems to happen when there is rain present on the main menu battle screen, i'll upload a fix to this tomorrow, thanks for finding this and reporting! :) 

In the meantime a quick fix would be to restart the game until there is no longer rain in the main menu battle.

This is intended as troops not under your control do not require upkeep from you. It would be interesting to play around with the idea of skeletons disintegrating without mana to sustain them though.

(1 edit)

Unfortunately if this is the issue, it will require a restart of the scenario. However I've added in a new rare item with a very cool special effect to the game to thank you for reporting the bugs. :) 

Hmmm, just going through the script and everything seems fine, could possibly be a scenario win condition not being correctly set within the scenario editor, Can you give me the name of the scenario you were playing? I've just fixed this problem on the Aberon scenario and will be uploading the update today.

Thanks for reporting, i'm just trying to re-create this bug and i have a few questions to try and help me locate it if thats ok?

What scenario were you playing?
How many players were in the scenario?
Were there any vassals?

Again thanks for reporting the bug and i will try to have it fixed as soon as i am able to find it.

(1 edit)

Thanks again for enjoying the game and i'm sorry about these new bugs your experiencing, I've just uploaded a bug fix patch to address these issues and a bunch more. You will need to start a new scenario for all the fixes to take place.  I cant seem to replicate the battle crash bug? So hopefully this patch fixes it, if you still experience a crash after battles i'd really appreciate it if you could upload the crash error. Thanks for reporting! :) 

Hey thanks for the feedback! Sorry you've experienced a crash in Risen Kingdoms,  I've just uploaded a fix for this. Thank you for playing :)