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Argentumix

205
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A member registered Dec 28, 2023 · View creator page →

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ZEUS YOUR SON HAS RETURNED! I BRING THE DESTRUCTION OF OLYMPUS!

sry I cheated


I have a couple of weird questions. 

  1. Why you store HP as integer from 0 to 20?
  2. Why address of HP variable changes in such a weird pattern that is seen on cheat engine screenshot?

Art is amazing, SFX are funny, but gameplay, ehh, stakes are kinda low, no tesnsion, you can just circle around zombies

That's a LOT of content for a game jam game, good job!

I have no idea what slide notes are but I'm sure Nakata does and her heart is warmed by your words. Thanks for playing!

they must be a true masters of driving because avoiding such a dense distribution of landmines on a CAR is very very hard, and look how fast they do it!

Quite a jump from Fullstack to Gamedev, Welcome! Having any soud at all is desirable, like music, sound effects for winning/losing, clicking buttons. Game has some potential, there is some strategy. Your profile says that you are not only game dev but a pixel artist too! Wish I could see some in game...

#include <stdio.h>
#include <stdlib.h>
#include <time.h>
int main() {
    srand(time(NULL));
    int x = rand() % 100 + 1;
    printf("%d\n", x);
    return 0;
}

Language may differ

Gameplay loop is quite enjoyable, a bit of strategy, bit of rhythm, nice!

Pixel art is not that bad actually, I wouldn't say that you suck at it, obeying some general pixel art rules would be beneficial, e.g keeping pixels the same size, avoiding fractional scaling (2x,3x,4x etc).  Be less harsh to yourself! Font is bad, it looks blurry and not on grid. Music choice is solid. Style doesn't carry over to UI, tiny pixel art here, before mentioned bad font there and much bigger pixel art on the sides + colors all over the place sheesh. I reccomend using one color pallet throughout the game.

Oh hello!! I've seen you before on ScoreJam 37, Rough Goalkeeping. I've submitted S.O.C.C.E.R.

Glad to see you again and thanks for playing!

My fanart:


It's so cool and goofy I just cant get over it, 10/10

Oh, Waffi, I've seen you before, that's right, ScoreJam 37, Pelotazo! I've participated in that one too, my entry was S.O.C.C.E.R. Beautiful art, even better than before.

I enjoyed playing this game a lot, probably more than any other hamster game, very juicy, polished and level design is superb. 10/10

Fast-paced gang is growing

Wariowaresque game aren't my cup of tea, but if I push gameplay away, game looks amazing, coherent style, fitting music also it's so polished and juicy omg

Basically fancy clicker with great artstyle and nice music.

Thanks for playing. Wrist fatigue is realll

Lemme go into my little bich mode.
Art is great, BUT implementation is ass, style is all over the place. What do I mean by that. 

  1. st- Main menu, there we have gorgeous pixel art, but if we press on Leaderboard, we have this out-of-place font and ugly red button. 
  2. nd - The Fish. Look at screenshot, PIXELS ARE DIFFERENT SIZES. This fish has twice as thick outline for no reason. You shouldn't have scale that fish, you should redraw it in desired size.
  3. rd - The button. Game wants to combine hand drawn art and pixel art, and that's fine, but if this button is supposed to be hand drawn, why it has pixelated font then?
  4. th - pause menu is below player, yelling someone and clock for no reason and here it is, totally different button with different and ugly font
  5. th - even more ugly buttons and default godot text input which is obviously out of place.

Sound is fine, didn't notice anything too bad about it idea is quite creative and playing this game is pretty fun.

I know bro, we are in the same boat with our hands tied for next 4 days

If only sock's adventure was a little longer....
oh, and if you do that please make puzzles 100% possible

Insanely fluid animations!

I was LEARNING while playing??? Unbelievable!!!

Tell me the secret. HOW did you make a game in 7 days, that is genuinely better than most 3D mario games? (- the amount of content ofc) THIS IS INSANE movement is fluid and ultra fun, just give me this bug and I can jump around for hours. Music is just charming, fits very well with locations, and the N64 style graphics, just 10/10 experience.

On par with masterpieces like Honse!, Sea Honse!, and Honse 3: The Joust!.

The sanest isekai premise.

Once again, truly impressive scratch game

That's very creative, and that's it, nothing more

I won, but at what cost....
Honse 3 is peak, continue the Honse series

Just extend it a little and ship it dude, no jokes!

technically you are violating game jam's rules

A/D being not steering but driving in that direction is diabolical. So disorienting that I got a DUI without drinking anything

Does drinking gasoline give you DUI? I got it anyway dw.

what shoud you do before driving? DRINK A BOTTLE OF VODKA.

YES I got a DUI even in AI slop game!!!

this game has SOOO much potential, I have dozens of ideas for potion effects. Very creative spin on theme and nice looking visuals. Good job!

FPS is very low, probably because of those purple particles, look I barely have any ants!

Thanks for playing and sharing this very Aladeen feedback!

It's intuitive, it's fun to play and that's the main thing, I didn't quite like the visuals and music, they aren't bad but feel kinda messy to me on the contrary, VFX and SFX are pretty cool and on point. Good job!

Will do

This game is very 

Aladeen

My geometry dash muscle memory was awakened by this game