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Aim is a bit clunky, I think aiming with mouse will work better.

Suits theme well, but no online leaderboard, and I've seen couple of soccer pong games.

Looks are not very pleasing, that gate is pretty cool, everything else is too contrasty and doesn't work as coherent style.

Music is cool, SFX are ok.

(2 edits)

Hello, thanks for the feedback! At first, I implemented the aiming using the mouse, but after a few playtests including having my girlfriend and a couple of friends try the game, none of us liked how it felt. I initially thought the mouse would feel better, but after playtesting, it resulted in worse gameplay compared to using the arrow keys. Because of that, I changed the aiming controls to the arrow keys.


The leaderboard requirement said it could be offlineor online. I started development on Sunday night and I was busy with Christmas activities, so I prioritized finishing the game. I thought that wouldn’t be a problem because the requirements didn’t say it had to be online 😅, if I had started the development Friday or Saturday of course I would  have done it

I mean, online leaderboard is not obligatory but it adds a lot to competitiveness of a game, yknow, player wants to climb leaderboard and show off how good they are

(2 edits)

I mean,  I'm not saying the opposite, I would’ve loved to implement that, but I started solo development late on Sunday night like I said xD, I finished the game in that night and since the requirements said offline was fine, I focused on finishing the game, fine-tuning, search suitable music etc, but yeah, is something I would have loved to do and of course you totally right