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arda-guler

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A member registered Dec 31, 2022 · View creator page →

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You are the planetary defense officer of a small civilization in a forgotten corner of the galaxy. Your task is simple: command the missiles and shoot all that threatens the existence of the colony.

The planetary defense system is comprised of an early warning observatory, a missile silo and some number of missiles recovered from the old war stockpile. The observatory will identify your targets, and you will be in charge of the launch operations and missile guidance systems.

You will have more details from the governor herself, once you are settled in the control centre. Please check your emails.

And please do not fail us - our future depends on you!

https://arda-guler.itch.io/pid-or-rip


https://arda-guler.itch.io/kelaynak84

Kelaynak84 is a combat flight simulator, with minimal wireframe graphics, somewhat similar to first Microsoft Flight Simulator, but even more similar to the influential 1984 space flight and trading game Elite. Fly between cities, trade commodities and dogfight air pirates!

The flight model is not a "physics imitation" as it was in Elite and some early PC fighter games, but an actual physics integrator like in modern flight sims. Not to discredit the achievement of programming something like Elite in those times, of course.

There are three cities in the game currently, each selling airframes and turbojet engines with different capabilities. Improve your vehicle and try new components.

Hop into the cockpit, fly around a bit, tell me about the bugs you find! Kelaynak84 is not yet complete, but the core game mechanics are there - most importantly, dogfights!

If you want some quick dogfight action, you can put yourself in 1 to 1 matches against the AI using the "quick_dogfight" executable. It is a lot of fun, perhaps more than the core game itself as-is.