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ArcadesSaboth

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A member registered Jan 18, 2020 · View creator page →

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Mainly C++, but I know also other languages and I can adapt. I worked with several game engines: Unity, UE4, Torque3d, Ogre3d, Shiva3d, you name it.

(5 edits)

Hello everyone, I am a Senior Gameplay Programmer currently working at TT Games Studios, and, as the subject might implies, I want to help the participants of this jam. A while ago my friend @SuperIzzo about this jam and I think it’s a fantastic idea! Image what people can do in 10 years of development! But I know how hard it is to commit for such a long time (I still have huge problems organising short RPG sessions, imagine a 10 years long campaign) so I would like to help.

I don’t have the time to join with my own project and I don’t plan to join any team however I can give you advice and assistance, learning materials and I am available to teach (I did a bit of teaching in the past).

I am a programmer so that will be my main focus but I can help you with other aspects like how to organise a team, what tools to use, guide on the various stage of a game development, etc.

So, if you need any help please reply this post or add me in Discord: Arcades#0689 (I don’t recall if Discord allows you add a message in the friend request, if it does please state it’s for this Jam or I might decline the request by mistake).

Protip #1: Coffee is your best friend, tea is your best advisor.

No dog were harmed during the creation of this game... but after a few games I reconsidered.

Thank you!

If only people knew what's behind this... brrrr!

Nice idea. The first two levels don't require much thinking, which is a shame because the third one is really nice.

Thank you for your comment.
I'll go get drunk (yes, this is a pre-requisite) and then check out your game! :D

Thank you!
Izzo, one of my teammate, made a whopping score of 306, with pic to prove it and no cheat (that I'm aware of).
Do you dare to beat him out from podium? :P

Thank you!
This is interesting: you are not supposed to control the dog directly, but it might be misleading as it happened for you.
Yes, a bit of luck and a bit of skills are required, that's kinda the point of every endless runner isn't it?
I hope I find the time to implement all the ideas we had during the jam later.

Thank you for your comment.
Only one bug here and there?
That's better than I thought! :D

Thank you!
Our artist appreciate your comments.
After the jam I'll make a new version with all the missing SFX and the right mixing.

Thank you.
Yes, unfortunately we spent most of the time on boring stuff like... make it work.
After the jam we'll make a Director's Cut with all the ideas we come up during the jam.

Thank you!
No dog were harmed during the creation of this game... but after that we reconsidered...