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Aram12

4
Posts
A member registered Aug 16, 2025

Recent community posts

Thanks for the extra move, Gustavo!  I happen to roll up a Federal Agent in my first game and I wanted to make sure I could use my firearm! 

And thanks for the clarification on damage and wounds.  I thought that's how it was meant to be played!  

Played 2 sessions coop over the last 36 hours.  Soundtrack and everything.  Wonderful stuff.  Really easy to get into.  When my friend rolled into the anomaly where you see yourself in a picture we remembered exactly what scene you were referencing.  It was so fun to take that moment and make it our own!

Also, how would you resolve one sided ranged combat?

But if everything is done via moves that prescribe how many wounds are taken...I'm confused.   If a wolf (smaller than human) does 1 wound due to a partial hit Brawl Move, it's modified to a zero?

Love what I'm reading so far!  Really appreciate the procedural nature but with plenty of room for RP.  Question, though.  What distinguishes damage from wounds?