Indeed, they can. I can still express preferences. Deal with it.
Apophys
Recent community posts
No recognition of ‘milk’? No effect of ‘aphrodisiac’? :P Likewise a bit disappointed there’s no effect of ‘fertility’ / ‘ovulation’ / ‘pregnancy’.
I notice some words are banned as crazy, other than ‘milkshake’ which was found elsewhere: ‘creampie’, ‘doggystyle’, and interestingly, ‘loli’. Future content planned out? :P
‘Love’ / ‘horny’ is bugged; she says “lewdscene:default” in her text bubble and doesn’t give a lewd scene. It is listed as “Cup of Horny.”
The chatbot was fine for a while, but started to visibly break down approaching and during sex, partially repeating responses multiple times in a row and generating extremely long run-on sentences that got cut off without a proper end. Not sure if that’s random, or because it’s poorly optimized for that setting, or just because it was a long conversation to get there and it got overwhelmed. At some point, the autofill also broke its setting, thinking we just met in the bar as in the start.
miku.gg does better, and can be edited to fix when the AI screws up, keeping it on track.
Bug (windows version played):
Laura can be encountered alone in the abandoned house, abandoned castle, or the cave under it. However, throwing a ball at Laura in the house or castle tells me that I cannot get duplicates (even though I don’t have her), and continues the fight. It will only work in the cave.
Good game, seems easy - cleared my first run with no trouble.
Tips for players:
- If you play cost reduction at the end of the turn, it carries over to the next one, so you can plan point spend with that in mind. That also frees up a card to draw.
- Other than max HP, which is necessary to buffer against bad luck on heal draws, the best upgrades are hand size and points. Burning actions faster heals you more, and also guards against bad streaks.
I really like the idea of having choices matter for relationship flavor, without changing the core narrative. In this vein, are there plans for impregnation as a possibility?
As for the characters so far, Kathie is fantastic, and I like Claire & Victoria also, to a lesser extent. I notice that 4/5 are brunettes, and everyone is white, so I hope there will be more variety later.
If you’ll consider monstergirl requests for future development, I’d like a bat girl. Not a vampire, just a regular fruit bat.
2 new bugs this update:
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For each girl, at 8 months pregnant, there is no picture of her, no statement of the fact that she’s 8 months in, and no option to visit her. I think their progress pics were all shifted for one month earlier.
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If you have multiple breast enlargement potions in inventory, and you use one on someone who isn’t Sapphira, then at the bottom of the text you have the option to immediately use another. This second one applies to the next girl down in the list (Amelia -> Elara -> Sapphira) who hasn’t had an enlargement yet. The text of this usage will have Sapphira’s text, even if it’s actually Elara (having started the chain on Amelia).
Bug report, browser version.
I loaded in the save from the previous major version, tested the new light switches in the inn, went to pick up Andy and have some fun, checked out the new food drops, then saved the game back in the inn. Now, when I try to load the save again, I have an error: “TypeError this._Community_Lighting_Tint_Value.clone is not a function”
It prevents me from loading the save.
Active: Time Freeze, Memory Manipulation, Aphrodisiac Pandemonium
Passive: Tantric Vitality, Arousal Synesthesia, Carnal Cure, Relationship Interloper, Numeric Tweaker
Numeric Tweaker can affect all numbers in the targeted ability, so it’s particularly valuable on Time Freeze, aging 2.5 minutes for every 2 minutes in frozen time, lasting up to an hour twice a week. Time freeze has fantastic practical utility in things like avoiding impending accidents or hostile attack.
Aphrodisiac Pandemonium is taken full advantage of with Tantric Vitality, and I can escape the downside with a time freeze if it comes at a bad moment. Memory Manipulation covers issues with bystanders just outside of range reacting badly, so I’m tweaking that as my second, just in case.
The other passives I pick are just bonuses whose downsides I can avoid without too much effort.