I love the theme! PS. My first game was much, much worse than this. (never submitted it to anywhere).
antja0
Creator of
Recent community posts
Really good use of the theme, satisfying to fuse different ships. Ship rotation felt a bit awkward, it's cool that the weight of the fused ships affects it? but still, I was hoping for more control over which parts I'd want to fuse where and in which rotation. Perhaps there was too much going on, with too little time to think about the fusing strategically.
Overall cool idea and great execution
I like the game a lot, art style reminds me a bit of Mike Klubnika games. What is this filter called?
I love that the gun attachments are actually visible on the gun.
If I had something to criticize the game could use more challenge / balancing, so that finding the right attachments make more sense. and perhaps attachments could have synergies/combos with other different attachments?
Unfortunately having issues with the web build(mouse is all over the place) and running on linux and there wasn't linux desktop build available. Anyways I was able to play web build like this:
- when game starts, instantly press ESC without moving the mouse to unfocus
- full screen
- now you cannot move the mouse, but you can move around mouse locked.
- find an enemy and die
- when you respawn, you can move the mouse normally (but very low sensitivity)


