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Antahonist

23
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A member registered Mar 29, 2024 · View creator page →

Creator of

Recent community posts

Thanks for the support!

Totally get it - Windows security is super strict about unverified .exe files, especially on corporate computers.

Thanks for checking out the page, and I'd love to hear your thoughts whenever you play it on your personal machine!

Thank you — that means a lot, especially from the person whose boss carries the

whole first act.

I looked into the HTML5 build. It's doable but not quick: the project runs on

Godot's Forward+ renderer and the web export needs Compatibility, which would

change how the lighting and glow work — I'd have to re-check every screen. On

top of that the build is around 145 MB uncompressed, and a browser has to

download all of it before the game starts.

So I'd rather not rush a worse-looking version. It's on my list though, and if

I get it down to a reasonable size I'll ping you here.

The Windows build is a 69 MB zip if you ever feel like installing it — but no

pressure at all.

Just wanted to say — I used your pack in my first game, Torchless, a top-down

roguelite I put up on itch today. The characters and tilesets carried the whole

look of it.

https://antahonist.itch.io/torchless

Your Infernal is the first act boss — the fight is built entirely out of the pack's

four attacks. Credited in-game as you ask in the readme.

Just wanted to say — I used your pack in my first game, Torchless, a top-down

roguelite I put up on itch today. The characters and tilesets carried the whole

look of it.

https://antahonist.itch.io/torchless

You're credited in-game (Credits screen in the main menu). Thanks for making

these — genuinely made the project possible.

This genuinely made my day - thank you for playing it, and for taking the time to write. I'd be glad to talk about the game and how it got built. Whatever format suits you: here or email -antahoniststudio@gmail.com. Found your channel - let me know when the video goes up. Watching someone get stuck is worth more than any comment I could get, and that's the whole reason this build is public.

And if you go back for more classes: the rogue and the mage feel furthest from the knight.

Thank you kindly!

Thank you sir for your work, i will use it in my game!

Thank you sir for your work, i will use it in my game!

Done sir

Can't buy your assets :( , an error occurs

Hi! I'd like to use this pack in a commercial game. The page and the archive don't mention a license — could you confirm commercial use is allowed, and whether you'd like credit? Thanks!

Funny game)

Very well my sir !

Sure sir, i also add your name in Credits

Sir! Thank you for your greatfull asset! I will use it in my game

Here link!
Summer Pixel Art Collection Sale by Antahonist - itch.io

Very good woow

good

very well pack!

Bro that very nice

Cool mate


Link to the pack:
Epic Spell Icons Pack - 20 Icons (32×32) by Antahonist

I’ve just released a small but polished pack of 32×32 pixel spell and ability icons, all hand-drawn in Aseprite with clean silhouettes and vibrant colors.

The pack includes various magical effects such as fire, ice, poison, buffs, shields, and general fantasy symbols — designed to be readable even at small sizes.

Perfect for:

  • RPGs & roguelikes

  • Ability bars and hotbars

  • Spell books

  • Action games

  • Prototypes & game jams

  • Mobile games

Very cool!!!