It's fun! but at the same time the toughness got me crying :(
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Based of on the theme of Ludum Dare 42(Running out of space), Shaped Out is a 2D top down shooter game where you have one objective, stay within the ring shape in the middle. Enemies will try to knock you out of it. Defend, attack and knock the enemies out! Survive for as long a you can.
For some unknown reason this extra space is occuring around my game canvas for a WebGL build made using Unity. The game resolution is 1024x768 and as shown in the image above I have set the resolution accordingly.
This extra space is only on the left side of the canvas. Can someone please help me out with this?