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annotropical

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A member registered Mar 01, 2021 · View creator page →

Creator of

Recent community posts

Hi :) Welcome to the comments section! Did you enjoy my game? Is there anything you didn't like that I could improve in the future? Please tell me here in the comments. I would love to hear from you!

Thanks, just uploaded the bugfix :)

A friend of mine worked at a company and his boss had a script that would automatically commit every minute all the changes to the project automatically. He really liked to Ctrl+S so there were a LOT of commits :O

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Oh no, that sucks :( Hopefully, it's not all lost... In the future, try putting all of your game files in a git repository, do regular commits and push it to github or smth. This saved my a** a lot of times!

I had a winning idea and spend the whole saturday trying to implement it. Then i just gave up and made a not winning idea game :D

Hey :) I encountered some bugs in the submission I made. Is it possible to update the submission to the new version ( can I update the game in the itch.io project page?). Thank you :)

This was my first jam. too! Congratulation to all of you, who also finished a game! Looking forward to playing yours

I used the Löve2D engine ( Löve2D ). I previsouly made some game prototypes with it, and i can say, it's very close to writing the game in c++ (opengl) without all of the annoying stuff. it teaches you a lot about maths for games and it's actually quite low-level so you can optimize as much as you want (obviously, for a jam, that's out of question :D )