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AniiSama

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A member registered Oct 11, 2019 · View creator page →

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(1 edit)

I did forget to mention in the game that you have a double jump, maybe thats why you couldn't beat them. Sorry about that!

I have playtested every level, it's very possible! try stuff out!

yeah adding visuals to let you know which player you were controlling was on my list, I just didn't have enough time to implement it like with many things. Now seeing criticism and watching my friend attempt to play through it I know this game would fare much better with less precise, more puzzle / problem solving type platforming. The reason you have to find a triangle with the same rotation and opposite colour is because it was the triangle listed inside the bodies of both circles, (you would have to get each to their own goal)  and the different colour because you cant phase through objects of your own colour, only the opposite. Though I agree that it may be a little too complicated. 

thank you for the criticism!

thank you, yeah as I said elsewhere in the comments, I should have made a proper tutorial instead of the level I did make. It would have made the experience a whole lot better as the players would have actually known what to do! 

Nice game! I died after reaching the first cutscene and had to start from the beginning again, I don't know if this was intentional or not but its usually a good idea to put a checkpoint after somebody watches a cutscene because dying and having to watch it again is usually a little annoying, I would also recommend adding knockback when you hit the enemies because it would make your hits feel a little more powerful as well as give you indication that you actually hit the enemy, 

other than that I liked the game, the art was super cool, and I like the painting style you went for with the cutscenes,  having a story and dialogue was also a good touch that you don't see with many jam games.

nice work.

Weird, it shows for me, and it showed for my friend as well when he streamed himself playing it. Are you running the game on Windows 10?

thanks for the reply, yeah I actually did make spikes to line the pits, I just forgot I didn't have them added to the level lmao.

thanks for the reply,  yeah I took a little too long to make the game and didn't have enough time to finish a lot of stuff for it, hence why I don't have an angry birds style launch trajectory indicator, as well as the fact that you have to close the game upon falling through the floor. (I actually did make working spikes, I just didn't notice I hadn't added them to the level until like 10 minutes before submission lmao)

But yeah your right, it would have been a good idea to make a tutorial level for the game even if I couldn't make an actual level like I did cause it'd probably give people a better experience regardless. 

thanks for the criticism!

great game! found a bug in level 4 I believe where I died and upon respawning the player starting moving on their own and I couldn't get it to stop by dying, but I mean what are you gonna do, its a jam game after all!

I have instructions on how to play on the game page in case your confused :)

Are you planning to release this game on steam?