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AndyGFX

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A member registered Mar 19, 2016 · View creator page →

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I had working version but then I pressed button for update in pixelai_helper.exe, and during update process crash. From this moment doesn't work nothing, fresh loaded pixelai_installer.exe run but then is closed self, without any infos what happened

Thanks.

Hi I tried install via PixelAI-helper today first time, but python shows error:

Traceback (most recent call last):File "C:\Python\Python314\Lib\site-packages\transformers\utils\import_utils.py", line 2226, in __getattr__module = self._get_module(self._class_to_module[name])File "C:\Python\Python314\Lib\site-packages\transformers\utils\import_utils.py", line 2460, in _get_moduleraise eFile "C:\Python\Python314\Lib\site-packages\transformers\utils\import_utils.py", line 2458, in _get_modulereturn importlib.import_module("." + module_name, self.__name__)~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^File "C:\Python\Python314\Lib\importlib\__init__.py", line 88, in import_modulereturn _bootstrap._gcd_import(name[level:], package, level)~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^File "<frozen importlib._bootstrap>", line 1398, in _gcd_importFile "<frozen importlib._bootstrap>", line 1371, in _find_and_loadFile "<frozen importlib._bootstrap>", line 1342, in _find_and_load_unlockedFile "<frozen importlib._bootstrap>", line 938, in _load_unlockedFile "<frozen importlib._bootstrap_external>", line 759, in exec_moduleFile "<frozen importlib._bootstrap>", line 491, in _call_with_frames_removedFile "C:\Python\Python314\Lib\site-packages\transformers\models\clip\image_processing_clip.py", line 16, in <module>from ...image_processing_backends import TorchvisionBackendFile "C:\Python\Python314\Lib\site-packages\transformers\image_processing_backends.py", line 21, in <module>from .image_processing_base import BatchFeatureFile "C:\Python\Python314\Lib\site-packages\transformers\image_processing_base.py", line 25, in <module>from .image_utils import is_valid_image, load_imageFile "C:\Python\Python314\Lib\site-packages\transformers\image_utils.py", line 54, in <module>from torchvision.io import ImageReadMode, decode_imageFile "C:\Python\Python314\Lib\site-packages\torchvision\__init__.py", line 2, in <module>from torchvision import datasetsFile "C:\Python\Python314\Lib\site-packages\torchvision\datasets\__init__.py", line 1, in <module>from .lsun import LSUN, LSUNClassFile "C:\Python\Python314\Lib\site-packages\torchvision\datasets\lsun.py", line 5, in <module>import sixModuleNotFoundError: No module named 'six'<span class="err" <the="" above="" exception="" was="" the="" direct="" cause="" of="" following="" exception:<="" span="">>span class="err">Traceback (most recent call last):</span>File "C:\Python\Python314\Lib\site-packages\diffusers\utils\import_utils.py", line 1031, in _get_modulereturn importlib.import_module("." + module_name, self.__name__)~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^File "C:\Python\Python314\Lib\importlib\__init__.py", line 88, in import_modulereturn _bootstrap._gcd_import(name[level:], package, level)~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^File "<frozen importlib._bootstrap>", line 1398, in _gcd_importFile "<frozen importlib._bootstrap>", line 1371, in _find_and_loadFile "<frozen importlib._bootstrap>", line 1342, in _find_and_load_unlockedFile "<frozen importlib._bootstrap>", line 938, in _load_unlockedFile "<frozen importlib._bootstrap_external>", line 759, in exec_moduleFile "<frozen importlib._bootstrap>", line 491, in _call_with_frames_removedFile "C:\Python\Python314\Lib\site-packages\diffusers\pipelines\stable_diffusion\pipeline_stable_diffusion.py", line 19, in <module>from transformers import CLIPImageProcessor, CLIPTextModel, CLIPTokenizer, CLIPVisionModelWithProjectionFile "C:\Python\Python314\Lib\site-packages\transformers\utils\import_utils.py", line 2314, in __getattr__raise ModuleNotFoundError(f"Could not import module '{name}'. Are this object's requirements defined correctly?") from eModuleNotFoundError: Could not import module 'CLIPImageProcessor'. Are this object's requirements defined correctly?<span class="err" <the="" above="" exception="" was="" the="" direct="" cause="" of="" following="" exception:<="" span="">>span class="err">Traceback (most recent call last):</span>File "C:\Users\okoll\AppData\Roaming\Aseprite\extensions\PixelAI\python\sd_server.py", line 19, in <module>from diffusers import StableDiffusionPipeline, StableDiffusionXLPipeline, AutoencoderKLFile "<frozen importlib._bootstrap>", line 1423, in _handle_fromlistFile "C:\Python\Python314\Lib\site-packages\diffusers\utils\import_utils.py", line 1022, in __getattr__value = getattr(module, name)File "C:\Python\Python314\Lib\site-packages\diffusers\utils\import_utils.py", line 1022, in __getattr__value = getattr(module, name)File "C:\Python\Python314\Lib\site-packages\diffusers\utils\import_utils.py", line 1021, in __getattr__module = self._get_module(self._class_to_module[name])File "C:\Python\Python314\Lib\site-packages\diffusers\utils\import_utils.py", line 1033, in _get_moduleraise RuntimeError(...<2 lines>...) from eRuntimeError: Failed to import diffusers.pipelines.stable_diffusion.pipeline_stable_diffusion because of the following error (look up to see its traceback):Could not import module 'CLIPImageProcessor'. Are this object's requirements defined correctly?exited (code 1)

Pixel Composer community · Created a new topic CLOSE App
(1 edit)

Hi,  looks like app is not properly closed always, because Steam  is in closing loop and I can't execute app second time.   App is  not in Task manager, why steam shows  app is running/closin whe was closed.


Note: Is it possible switch to non steam version? I realy don't want always restart steam because he has   problem with running state.

It's OK. ;)

Hi, after long time I'm back to using PV8 and my old libs now doesn't work because previous function apiBridge:LoadLib missing or was changed.

AndyGFX

(5 edits)

Hi,

here is implementation of Cellular automata and maze generator. They are good for proceduraly generated levels.

PV8 archive file

Hi, 

why I have disabled  sprite ad tilemap editor when I have Pro version purchased?

Best Reagrds,

AndyGFX

Hi, more info.

crash on botom-left and bottom-right corner (~10 pixels), but works when is any game lunched.  Looks like problem with  MousePosition and  show cursor Texture2D or bottom canvas aligment.

AndyGFX

Hi,

crash  on  all sides whean are crossed (out/in) and in all tool :(

Pixel Vision 8 community » Bugs · Created a new topic 0.7.2 Crash

Hi,

latest version has problem with any index in array, when mouse cursor is moved out and then return back to Creator window.

Best regards,

AndyGFX

Great.

I'm happy when I see your asset in action ;)