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Hi, more info.

crash on botom-left and bottom-right corner (~10 pixels), but works when is any game lunched.  Looks like problem with  MousePosition and  show cursor Texture2D or bottom canvas aligment.


Thanks, the tools use overscan to hide the mouse. I bet I have some issues with trying to draw the cursor position outside of the texture boundaries I can address in a future release. I appreciate the extra details.