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Andriks

27
Posts
A member registered 62 days ago

Creator of

Recent community posts

My game may take some time to beat, especially the last 2 levels. The blue ghost might need some improvement, in order to be more predictable. 

When i created the game I didn't think the controls could be misleading. Maybe, some player thought that pressing the button would change the entire scene, like switching channels and playing in multiple channels at once or something similar. 

Its good to learn that there are areas  that still need improvements, so i can avoid these mistakes in the future.

Thank you for playing and your feedback. I really appreciate it! :)

Thank you for playing and your feedback. I really appreciate it! :)

I am not sure if i will continue on it or improve it, because i had a different plan at the beginning. I may use some mechanics in other games.
Thank you for playing and your feedback. I really appreciate it! :)

There are more than one way to complete the last level, so far i know 3. If you destroyed all the boxes, then you completed it as intended. Thank you for playing and your feedback. I really appreciate it! :)

I am glad you enjoyed it. I really appreciate your feedback! :)

Awesome game! It looks like you are almost ready to release it. I got stuck on level 6 and i think there is only one possible way to beat it. I would like to be able to rotate the camera to see the map or see it from different angles, so i can make a better plan, what path to follow. If this causes issues with the movement, maybe it can have also a reset or return to default camera. 

Also, on the third level, i thought there was no way to complete it  because the boxes that you can pass through and the ones that act as walls look exactly the same to me. 

Great game! It needs introduction because i didn't know what i was supposed to do and just clicked everywhere. Also, i am not sure if it was intended but the only puzzle i solved it was with the box with the numbers. I didn't solve anything else and the game was completed. 

Awesome game! To be honest i didn't realize that something was going wrong until i saw someone in the mirror near the end, so i followed all the instructions in my first run. Also, in the beginning i forgot about the thermostat and went straight for the kraken thing in the TV to see what would happen and did the cold for the thermostat by accident because it was in the middle. I tried also the good ending, by doing everything wrong.

Great Game! I didn't go far because i lost my candy at the second stage. Take reference from my image, it happened right after this spot. I had the candy and died at the spikes before the checkpoint and  i respawned at the checkpoint without the candy, so i couldn’t complete the level. So, I tried to go up the pipe maybe for a hidden place or some Easter egg but i got stuck above the ceiling. 

Great game! Its too hard for me. At some point i though i got better when i reached the double jump, but maybe is easier to go to the right side than the left. 

Great game! Your idea that the TV game interacts with the world is pretty good, I wanted to see more. I was expecting the snake to chase me until I reached my next destination to play the next game, and see how the next game will interact with the world.

Good game! I was able to reach 1.979.000 score on my second try after I learned the movement controls. I would like to be able to move the character with the Arrow Keys as well. I think the Green side was more fun, because i had to move the player to get the candies. For the red side, at some point I could just leave the player in the right corner and just wait for a red candy to fall. It might also help to add the movement buttons somewhere.

Very good game! I was more scared by expecting something to happen. At the beginning, I needed a little help to understand what to do, but after a while, I got it. The story and the parallel world through the TV was a very good idea!

I noticed some collision issues. For example, you can get over the house when you are inside the TV in some episodes. Also, I wasn’t able to see the end of the story. When the thing followed me and I went to a closed door, I was able to pass through the door, get out of the house and the map, and fall into the darkness.

I’m glad you understood! I was a bit skeptical about whether people would get the mechanic, since the previous levels were different. I think I could make the typing part a skippable scene or add a button to complete the entire text.
Thanks for playing and rating my game, I really appreciate it! :)

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Thanks for playing and rating my game, I really appreciate it! :)

I’m glad you enjoyed it!

Thanks for playing and rating my game, I really appreciate it! :)

The music was one of my last goals, but I didn’t include it because I wanted to find something that fits the game and the story, but I was already tired near the end. As for the background color, I initially thought about using black, but it felt too distracting, so I kept the original one from Godot. Maybe I could use the TV screen as a background to give the feeling that you’re inside it. I’ll also check the TVs collisions.

Thanks for playing and rating my game, I really appreciate it! :)

Good game! I’m really bad at guessing the number of candies, I started counting, but there wasn’t enough time!

Pretty cute game! For some reason, I really wanted to be able to run with the boy character using the B key (it reminds me of Red from Pokémon). At first, it was a bit confusing to realize that I had picked up the shovel. I only noticed it after opening the inventory. I initially thought I had to press something for it to appear in the icon. Also, I’m not sure how to use the Tome. I assigned it to slot 5 and pressed it multiple times until the game broke and showed a “null function return” error. It’s possible I accidentally pressed 6 or 7 as well, that might help you reproduce the issue.

Really fun game! It has a lot of potential to grow in many ways. I noticed that the text that appears when the TV steals or changes your cards was a bit hard to see. I almost missed it because I was focused on reading the cards.

Your game is good, but it’s a bit hard to understand what’s happening at first. A short tutorial would really help, it took me a little time to figure out that L means Last, C means Candy, and E means Energy, and i only pressed the bell, i am not sure how the discard and the draw works.

Nice endless runner! The perspective and collision make it a bit hard to tell what’s ahead or what exactly hit you.

Congrats on your first game! To be honest, I might have broken it by zooming in and out. If possible, check whether you can  change the size of the game in the itch.io and have the original size that was 640x360 (something like that), and if playable with the full screen  button. If resizing doesn’t work well with your game, that’s totally fine.

Awesome idea! I really liked the unique implementation with the security cameras. The dialogue that appears while giving instructions to the character was a nice touch too.

Very good game, I liked it! I couldn’t beat the last level, but it’s a solid entry overall. I found  a small issue with the pause menu, if you want to change the audio for example and press ESC the pause menu still stays open instead of closing properly.

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Pretty good game! I had some performance issues on my old laptop (it was laggy), but it ran much better on my mobile device. I noticed that after playing for a long time, the background music stopped playing.
My current high score is 88,155 from levels 1–3. It would be great if the player could move left and right while jumping and sliding, and if it were possible to jump immediately after sliding, or slide immediately after jumping (either right after the animation or slightly before it ends).
Also, it seems harder to achieve a new high score as levels increase. For example, on my second run, I scored 60,000 from levels 3–4, but I completed level 3 faster than before and only got around 20,000 points, whereas the first time I got about 23,000 on the first level when I was still learning the controls and how to get the pumpkins.