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Altego

29
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A member registered Jun 01, 2020 · View creator page →

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Hello, the two music packs are very good. I will include some of your musics in my game CiniCross (Steam / Itch.io) and I would like to credit you. In which format do you prefer to be credit ? (Name, Pseudo ?)

The update with your musics is not available yet, and credits page will be available later.

Thank you for your work and these amazing musics !

Hello Kagurai,

I saw that you added me on Steam. We can discuss there or by email.

- Hydrobates

Hello,

Thank you for testing the CiniCross demo.

I'm glad you enjoyed it. The problem you encountered with the items was a bug that occurred between two patches, which I have since fixed.

Hi, Thank you. I have planned to do it <3

Thank you. Development of Hono was paused (and likely discontinued) a while ago. I am currently focusing on my studies and my new nonogram game CiniCross (available soon for playtesting on Itch.io and Steam).

Thanks for your feedback!

We'll be adding new features to the juice for the next playtest, including progressive graying of clues and automatic crosses when a line is completed. Wishlist now to track additions: https://store.steampowered.com/app/3933120/CiniCross

Thank you very much for your comment ♡ Many things are planned for the future of CiniCross. I just posted the steam page: https://store.steampowered.com/app/3933120/CiniCross

Wishlist now if you want to follow the project.

Thanks again

Thank you for this feedback !

The option to deselect will be available in the next playtest. I received other feedbacks on the sometimes bad readability of some of the fonts. I will try my best to improve this point in the future. Thanks <3

Thank you very much! I will do my best to make it even more enjoyable <3

A pause menu and lots of other things that I would like to add and that playtesters have given me feedback on are planned. I hope you will like it.

Thank you very much! Now that I've fixed most of the issues pointed out in this first playtest, I'm going to refocus on development and adding content. I'm also thinking about creating a Steam page. Thank you for your support <3

You're the 2nd person to have this bug and the first was also on linux on Firefox. I'll try to find out where the problem comes from. I have build a linux version for the moment. 

Thanks for the feedback.

Altego 

Hello, thanks for the feedback. 

Have you a screenshot ? To know if you had a lot of money, time, your floor, ...

And what's your OS (Windows, Linux, ...) and browser (if you played the web version) ?

Thanks again

I will double-check anyway. And I will add the value after the artefacts in brackets. That will make it much clearer.

All feedback is obviously very useful. This bug had already been reported to me. I'm thinking of adding a limit of double the gold spoon. For example: Double your gold (Max +2000 gold). I would still need to plan for overflow.

Thank you very much :)

Oh, good to know. You've understood perfectly how it works, but there must be a bug. Bronze coins normally increase hp healing, not gold gains. It's gold coins that increase gold gains (just like green coins, which improve everything). I'll check the descriptions, effects, etc. anyway. I'll look into it and fix it. 

But if you had gold coins, then you should have made a profit. (That's why it costs 120 gold coins when it only yields 100 gold coins in base value.)


Thanks again <3

Altego

Wow, thank you so much! The first comment I've received on Itch.io for this playtest. And so soon after launch.

I'm very happy that you enjoyed it, even though it's still in the early stages of development.

As for spending gold, there isn't much to spend it on at the moment. There are few items, few artefacts, few ‘places’ (only the campfire and the item shop), so yes, I completely understand that you don't really know what to do with your money at the moment, but that should be sorted out during development. As for the inventory slots, there are only 2 to unlock, but I already have all the script and other elements to have up to 9 for now (see image below or above). I'm thinking about how this will take shape (a place to spend gold exponentially, an artefact, at each boss, etc.). I'll think about it.

The inventory with the 9 slots unlocked

The grid UI is currently not responding well to 10x15 and other large puzzles, but I will resolve that. At first, I didn't even think that so many people would give me feedback having gotten so far in the game despite the small amount of content. The idea of stopping at the first error during multiple selection seems like a really good idea to me. I will definitely take a look at that. Thank you very much!

Once again, thank you so much! It's very nice to see the feedback I'm getting here on Itch and on social media. It motivates me to keep going.

<3

Altego

Canvas Of Feathers


Made for Emotional Game Jam 2025, by Axolotl Guy & Girl


Find your coloured feathers and use their power in a puzzle platformer.


Bindings (Controller Only) :

    Left Joystick -> Move

    A -> Jump

    Y & Left Joystick-> Open Feather Selector & Select Color

    Start -> Restart to last checkpoint


Credits (Axolotl Guy & Girl) :

    Emma Roturier

    Evan Serpette


How to install :

    Download CanvasOfFeathers.zip

    Extract CanvasOfFeathers.zip

    Launch CanvasOfFeathers.exe

Update 6 :

Sound Design, Transitions, Cinematics, Menu are done.

We are doing level design now.



Update 5 :

Time is to sound & level design/integration


Update 4 :


All animations are done

Adapt to 2nd theme.

Sound design to integrate.

Level Design in progress


Menu in progress and final screen in progress :


Update 3 :





Update 2 : (The birds is a great hitchcock movie)


Core Gameplay :


Update 1 : Blockout :


Update 1 : Visuals :




Update 1 : Brainstorm :


Updates for the 2025 game jam

Team Axolotl Guy & Girl : Evan Serpette and Emma Roturier

Hello, i just released a new project, Nonogramms. If you like picross games, at the time there is 56 nonograms (10x10) based on Pokémon.

The game is playable in your browser.


Thanks for your time .-.