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Alp Arslan

67
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3
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A member registered Jun 09, 2020 · View creator page →

Creator of

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Thank you!

Thank you so much, that means a lot!

Exactly 🫡 Super Earth thanks you!

Yeah I started it as an idle clicker but after implementing ship controls, it felt less and less idle. So now it is easy for a standart game and hard for an idle one lol. Thank you for the kind words.

Really enjoyed this. But I gotta say tutorial was more confusing than the game and I couldn't finish it lol. After skipping straight to playing in easy mode everything was way more clear and super enjoyable. Awesome job!

Visuals are super cool!

Lovely game, loved the aesthetic and the colors.

What a game, you don't necessarily "spin to win" but that theme is a bit overkill since there is the word "win" in it making the win condition a must have. Anyway I digress, what an awesome game! Both visually and mechanically. Especially loved using the menus with the same mechanic.

Lovely art and well written dialogues. Only wish the rules were simpler, but thats only my taste. Well done!

Awesome game, had super fun.

Awesome gravity simulation! I just couldn't get the bullets to align with the enemies so kept dying in the first or second wave.

Lovely game, well executed and fun. 

Thank you <3

I stubbed my little toe!

In thought it was possible to attach files on itch if I were to change the comment type of the page to forum style. Turns out it wasn't. If you have created a mod file, please come and share it on Radiotext Discord.

Async Multiplayer Update

Radiotext: https://alp-arslan.itch.io/radiotext

Quick summary: Radiotext is an interactive story set in the near future, where communication without intrusion requires radio-waves. Dive into a cryptographic radio-net in this text-based rpg, where you need to think carefully before typing your answers.


Hello there,

I've recently published an update which introduces a new chat in which you can leave comments to other players just like the system in Dark Souls or Death Stranding. I've provided more details in the devlog if you'd like to check it out, hope you'll enjoy the game.


May the 4th be with us... and our balls.

Hello there. I've recently made a big update to Radiotext's Demo.  You can either try the 3D Version on Steam or the 2D Browser version here: https://alp-arslan.itch.io/radiotext

In a quiet alley next to a busy street, you are handed a usb stick by a woman you don't know. If you want to see what's inside, plug it in.

Radiotext is a software built in the 90's, allowing people to communicate using radio-waves. In this the long lost network, you are a newcomer, a stranger. By talking with the users inside, piece what is going on in this old net and be part of the culture.

Awesome game, really loved it! I would love to play if there is more to come.

Damn Durmush snitched on me. I got it handled tho. Nice game <3

Awesome, I'll come back to it when I need to visually see transitions. Well done!

Loved the demo back in the day. Purchased on Steam, will play and drop a review as soon as I can. <3

I am looking forward to it as well. Playing RFYK in C64 sounds super cool!



Radiotext 20 Minute Demo Playable Here
Radiotext
is an interactive story set in the near future, where communication without intrusion requires transmission through radio-waves. It is similar to the game Emily is Away but instead of randomly pressing after choosing your option, you need to type your answers.

In a world where corporates and governments squeeze people for the desires of the rich, opposing people have to rebel from the old corners of the long forgotten radio networks. In order to be able to finish the demo, I've limited myself with 3 characters and 20-30 min playtime, thus the demo right now only has 1 ending, but alternative paths to get there. I plan to update the amount of characters and mechanics each month and plan to keep these updates free/playable from the web until full-release.

I love this game, so addicting!

Hey, thanks a lot! What a wonderful comment. Now I'm gonna walk around with a smile this whole day :)

In Godot you can put something called a Physical Key, which works with the position of the key. When you set "Alt" as the input needed, it automatically looks for "Alt" or "Option" key press. Is there something like this in Unity perhaps to make it a bit easier for you?

Beautiful art, well done.

Truly awesome game! Loved the atmosphere, mini games and all the interactables. The electrical noise coming while dragging the cable (as player fixes the parts in place) was so good. Also what a great name for a game. Do you people plan on continuing on this afterwards the jam?

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Very engaging and addicting game. Loved it. Theme is well fitted inside as well, it is not just any mechanic named reset but rather really resets the whole level.

I would've liked to have an option for sound level but other than that it was a cool game. Grappling mechanic is fun.

Great graphics and a solid gameplay, well done.