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Same error. Is it just a single file?  No .dmg or anything else which you can zip together?

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Did a bit of reading building and zipping on Windows can corrupt Mac installations. So this time I've zipped using WSL I hope that works. If not I'll make sure to test it properly before mentioning it again. Thanks for trying, though. I would like to figure this out regardless for future games.

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This time it opened! I am glad to try and help as much as I can. As you said, this experience will be valuable when making other games.

Regarding the game I have a few questions though. First of all I am so jealous of your terminal screen looking way better then mine even though it not essential to your game as it is mine :D Secondly, after selecting the level and pressing play, I could see the scene, I clicked on the notes appearing on the screen. In my first two tries, I tried to find the sweet spot regarding when to click the circles as they close. But regardless of me trying different timings, the character started to run away but drones caught up after 5-10 seconds or so. Was there supposed to be more notes appearing on the screen? Because there wasn't any after the character started running.

In my 3rd, 4th and 5th try (first one after dying and 2 more after a complete reboot of the app),  I pressed play from the terminal, the scene appeared but nothing happened. After some time I clicked on the blue light on the floor, then the notes appeared, I clicked on the notes again but this time the character didn't even start running. So right now I am not sure what I am doing wrong but I looked into the itch page and couldn't find any guidance regarding controls or progress. Is there anything else I can do differently or is this perhaps a mac build issue?

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Glad it finally works, with how to play, if the player starts running after the Quick Time Event (QTE) that means you were successful; otherwise the player would not move from the start position. How to play after that requires you to click the blue flashing mines at the right time. Once you click on one of these mines, time slows down and another QTE will show up. If you are successful and you clicked the mine at the right time the EMP should take out your pursuers. It's not as intuitive as I would have liked so I should clarify it on the webpage. Thanks for playing!