hey two ways to do this i can think of are to either use a lot of rooms or to use bitsy hacks. but keep in mind that you might want to use an older version of hacks comptatible with bitsy 7.3 that bitsy 3d is based on
aloelazoe
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thank you so much<3 glad you found it of some use! not sure about making it compatible with mobile, very unlikely i would say. i might re-make bitsy 3d and add new features when new version of bitsy comes out, but at the moment i'm kinda exhausted from building on top of bitsy and i'm working on a new project which can become a lo-fi 3d small games editor at some point
hi! supporting many colors is out of scope for bitsy 3d itself, but aury actually made an editor combining both flavors: https://aurysystem.github.io/bitsy-forks/bitsy-color-3d/index.html
thank you <3 if you still want to break some limitations it's possible to change camera between rooms using javascript from dialog hack
we discussed it with other folks on bitsy discord
https://discord.com/channels/379218174236819458/383667407572697091/7574161388787...
https://discord.com/channels/379218174236819458/383667407572697091/7576251493098...
(these are links to messages that explains how to use bitsy 3d code to do it.. i think you would need to be in bitsy discord already to open it? if you are not, there is a link inside bitsy itself in the about panel) and you can always ask on bitsy discord if anything is unclear :3
they need the original 2d canvas and it's not possible to support them out of the box, don't think there would be exit effects in bitsy 3d in a forseeable future (unless someone implements and contributes them?) cause at the moment i'm working on other features i think are more crucial.. and that to do list is pretty huge lol
thank you for your report!
regarding new rooms in the active stack - as of now this could be done by editing game data. i was planning to make 3d scenes more flexible, like having individual transforms for every room, allowing them to be parented to empty transforms and such, so more direct control over rooms and stacks would be coming together with these features
hm.. could i ask what os are you using? and if there are any errors in the console (view -> toggle developer tools)?
i would appreciate your help documenting the issue when you try it next time(◍•ᴗ•◍)
https://github.com/aloelazoe/bitsy-savior/issues
i'm having so many good emotions because of this game
thank you so much 💜💜💜
characters are so awesome and relatable and your writing and how you create tension and wholesomeness... it's just SO VERY GOOD
and variation between different interfaces and perspectives and playing with them feels so lively and nice