Wait for the last bell and a guest will show up. Follow him to the final room with the clock
allen
Creator of
Recent community posts
I like this! Would love an option for walk to be a toggle though. Personally I dislike holding movement modifier keys. Something like an option in the keybindings for a key to act as a walk toggle, or an option in the settings for press to walk or it to be a toggle.
The shotgun fire animation needs a little work. Could study the classics like the shotguns in Doom/Quake. More camera kickback would help I think. Sound needs to be a bit more bassy as well. Overall it really lacks the "punch" a good shotgun requires in a game like this.
But it's enjoyable. Will definitely pick this up when it's finished!
Interesting game! Reminds me a lot of my Good Wife/Husband series. Except in here you don't play as the wife/husband and as such, you play the victim.
Nice references, caught a Trainspotting one and Sopranos one. Pulp Fiction, and I think RDR2?
Speaking of memory lane, it really brings me back to the years I'd make short little experimental games like this.
Was actually playing the previous version last night while clearing out some downloads from my cluttered desktop.
This is a pretty substantial update to an already great project. Very nice work!
Unrelated to this, but I also enjoyed your snow! game on my Playdate. Can't wait to see it developed further. All your projects have been pretty incredible so I'm actually anticipating everything you do in the future, keep it up!
Lovely art, especially the choice in colours. Wonderful writing, a bit spooky/creepy but definitely not a scary game. Kinda hard to describe. Short and sweet, with a great ending. Reminds me of Edgar Allan Poe and maybe a touch of Stephen King in its narrative. The puzzle platform gameplay is nothing revolutionary but it's serviceable and serves the plot extremely well.