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alexmmusic
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Recent community posts
I've never used GameMaker, so I'd have to learn quickly on the go. I've also never programmed with GML, but I know it's one of those scripting languages designed to make coding easier. At first, it might take me a bit longer to get things done until I get comfortable with the engine's design and the language
Hey there! I'm a passionate game developer offering my skills to collaborate on projects. I work with:
- C# + Unity
- Godot + GDScript
- C++ (including custom engine development)
(I only have experience with 2D programming)
On my profile, you'll find:
- Two small games built with my own C++ engine
- Two Unity demos
- One Godot test project
I'm not necessarily looking for paid work as my main goal is to gain experience working in a team and contribute to something meaningful. If you have a serious project in mind and need a programmer, feel free to reach out.
Let’s build something cool together.
Hi, I'm trying to make a game in Unity2D and I need the enemies to follow the player when they are close enoguh. For that I use an Sphere collider 2D that is the range of distance for the enemy to detect the player character. Now I need the enemy to stop following the player character when tere is a wall between.
I thought that a good option for that was the raycasting but I have no clue how to use that for my purpose. Any idea?
Thanks a lot!



