Nice!
How many endings? I found: red, yellow and blue screen endings
alexkoti
Recent community posts
Oh I see now. I after get the lamp, I back to corridor and find the end(for now)
The idea of modify the book on the run are really awesome, it's a good innovation compared to games adapted from choose-your-own-adventure books. It really deserves a full game. Maybe more pop up children books will give you some inspiration to make the navigation less linear.
I really love the game, played several hours. Once you master the controls, gameplay is extremely satisfying.
In my playstyle I focused on using primarily the charged shot, and the normal shot only to defend or finish off the enemy. Therefore, I found it much more useful to invest all the upgrade points in more health instead of damage, since the charged shot already does a lot of damage.
After few tries, I managed to finish on game+
Hi, is there any way to retrieve the tab history? I had left several tabs open and accidentally clicked the close all button. 😥
I investigated and realized that there are folders named in the pattern "gamesession_XXXXXX" in "AppData\Roaming\itch\Partitions", would it be possible to recover the tabs by some file present there?
On the client there are the urls "itch://library/" and "itch://collections/" - is there something like chrome's "chrome://history/"?
In 10 floors I received almost only "heal"/"remove-die" options, no "upgrade" option, and the "new dice" below floor 10 you receive only weak dice. I learned later, the best option is to restart if you don't get many upgrade options until room 10.
That's exactly what I suspected, the game only allows few strategies. For example, it's impossible to win the game just by choosing/receive new dice and heal, without upgrades or removing dice.
I managed to finish the game with some regularity, but always following a strict strategy, which doesn't allow much improvisation and rely a lot on luck on receive upgrades and really useful new dice:
- deck size 8 or 9
- start upgrade 2 attacks to max
- then upgrade 2 defense and 2 boost while trying remove 1 boost and 1 attack
- restart if you dont have 2 attacks max when reach floor 8
- new dice only after floor 10 (remove old dice after receive a good one)
- heal only if no better option

edit: I loved that game played 20+ hours, but the situations like the first screenshot are really frustating
oh noes, no key after kill the giant slime :(
