This is one of my fav entries so far - the story was enticing and I loved that all levels featured numbers as geometry. The idea of counting down the bullets left felt like a chore when I read about it, but it turned out to be pretty cool - specially when you get multiple guns that you don't control when you swap them. And the difficulty was balanced, so it didn't feel too punishing when you got it wrong.
One thing I suggest you consider for the next jam is to preload all the shaders. Every time I got a new gun my mac would freeze for 10s as soon as I fired it for the first time (then it'll be fine for the rest of the game).







