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Aldo Zond

24
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6
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A member registered Jun 13, 2017 · View creator page →

Creator of

Recent community posts

Thanks for playing it and the feedback.  I really enjoyed making it.

Thanks for the feedback.  The pelicans are triggered by standing on the delivery pads so you can do it in any order.   But i like the idea of having to speed up to catch the next baby in the sequence.

Cracking Idea!  thanks for that.  

Thanks for the feedback.  a few people have mentioned the speed of the pelicans. I think it might be fun to have an overlay like an old VHS fast forward shown until the pelicans are near the target.   

thanks for the feedback.  I've several ideas to take the game forward and I'll fix those bugs.  glad you liked it.

Glad you liked it, thanks!

Brilliant!!!  it took me a while to figure out the steering but once i was off i was off like the clappers all dukes of hazzard style.  More  people should play and rate this one

Thanks for the feedback, yeah i wanted the cars to move and to add pedestrians but the time ran out and i was fighting frame rates.  If the project is taken further i'll add more interest.

I had on my list to make the cars move as added obstacles but ran out of time.  thanks for the feedback.

yeah I did worry about the time the pelican takes.  ta for the feedback.

Glad you liked it.  cheers for the feedback.

Funny as!  Loved it.   I "left" the airship and ended up picking up a baby and wandering round hitting the targets.  Testers eh? Always finding unintentional behaviour.

Thanks for reporting that issue - it appears to be something to do with the zipping of the files.  I've added a new zip and tested that and it appears to be ok now. Cheers

glad you liked it.   I agree,  I've a text file. of dozens of mechanics I'd like to implement like fluids and cutting of strings and newton's cradle type devices. 

Hahahah Tut Tut Tut!  Glad you enjoyed it

cheers, glad you liked it

Cool effects, cool game, loved how atmospheric it all feels

Thanks for the feed back, i'll check you're out now.

I'm glad you liked it, i did have to pay the clown danger money to stand there!

Thank you, glad you liked it

thanks for the feedback. I'll check the collision layers. ta.  glad you enjoyed it. 

Yeah my wife complained about the kicking into the air bug and i thought i'd fixed it but clearly not.  I hope it didnt make you motion sick like it did her.

Glad you enjoyed it.  I certainly had fun making it.  There is a sequence that i tested with but if you got it to work in some other order, thats all part of the chain reaction.

Hi, thanks for trying Bernard's 3D Brain Hunt.   It's SpaceBar to jump but You also found a bug!   The physics  was inconsistent when run on different types hardware.   I've found the issue and fixed it and published a new version for you to download.  Cheers