The concept was very interesting. I wish that there was more instructions on what to do. I wasn't really sure what the objective was or how to keep going. The character sort of sank down into the unknown after moving them. If there was more time I feel you could've had a great game here.
akmcguir
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I feel that there was a lot of information missing. In the button pressing portion, I noticed that some of the letters were off screen. Also, in the climbing portion I could only move the character left and right. There's a lot of potential in this game and I feel that if there was more polish then it would've been better.
The shooting mechanics worked very well. The atmosphere was so good, creepy bordering on that anxiety feeling. Made me very hyper aware of my surroundings even though it was just basic shapes. I do wish there was some type of game over, as it seemed the hit points kind of just reset. I also wish it tied into the theme a bit more. Other than that it was a fun creepy game. Great job!
The game was very smooth to play, the obstacles however were mostly off to the side and didn't really go onto the path. There also wasn't really a "end" so to speak. You'd just kind of fall off to where the ground was and could just run up it again. It would've been nice to have some type of end screen or something. Also, there's no real consequences other than having to start over on the hill. There should've have been some type of game over screen when something were to happen.
The art style and the aesthetics were very interesting. I did get very confused about what exactly I was supposed to be doing though. It would have been nice to have some type of screen explaining what the goal was. Other than that, the controls felt pretty nice and it was an interesting game. Nice job!
I thought that the game had a very unique concept. I was a little confused on the controls at first, but once I figured it out it was a fun little game to play. I wish there was more of a story here though, at the end it noted the player's party. It would have been nice to see them before this boss battle, but given the time frame I understand why we weren't shown it. Great Job!