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AJSquirrel

60
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1
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4
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A member registered Mar 26, 2020 · View creator page →

Creator of

Recent community posts

This game is really smooth!!! Love the time trial aspect, makes it fun to try and beat the best time.

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This game is hilarious - I love it. Really funny how fat they can get after a few rounds.

Cool artwork!

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Very cool game! I love these defense type games. I got to the point where I had way more credits than I needed and was able to survive after leaving the game running for like an hour haha.

Nice work!!!

Thanks a lot, I really appreciate it!

This level is pure evil. I have to know if anyone has ever beaten it...

Anyways, amazing entry!

Custom physics engine, nice!!! Congrats on the hard work it must have taken to make that. 💪

This is really cool! Gotta love the pentatonic scale 😆

This was published way before the theme was announced...

This is so cool! The music and art are very charming and fit the game perfectly!

Oh ok makes sense! That's really smart and you made it look really good for 'just' being a bunch of connected lines. Thanks for explaining!

Love it! It's simple but addicting. I tried like 10 times and only could get to 28k depth. I'd love to know how you generated the randomness in the trench!


I always love a game with Asteroids-like movement. From your posts in the Discord I know you put a lot of work into this. Nice job!!!!

Super cool!!! All the movement is super smooth, and it gets surprisingly difficult past the 3rd level! Great job!

I like big shapes and I cannot lie


Very cool! I keep thinking this is Tetris and make some bad decisions trying to clear a row instead of getting 3 in a row haha. Love it!

This is a great game! Super fluid and the abilities are all simple enough but still make you think about which one is best for the next obstacle. Also the face that the whole level changes color with the shape is sick! Nice job!

The text looks awesome!!!!! Nice job!

Awesome take on the theme! When I saw this I knew I had to make some cool polyrhythms!

This is hilarious! I was hoping there would be a reward at the end, but I supposed getting in shape was the real reward...

Hey thanks so much! Working on fun mechanics is my favorite part of these little jam games

This is definitely the best take on the theme! Also love that it was made with PGE!

Dang this is fun! The upgrades are addictive after you beat the first boss.

This is awesome! Love the green guy in the corner lol. I've been following your development updates in the discord server so I was looking forward to playing this one. Really cool take on the theme!!!

Thanks JohnnyG!!! Really appreciate it! Never used PGE mobile but this is a good excuse to check it out!

"Really Hard" is an understatement...

This was very fun! The concept of making a non-movable pivot is a good limitation as I had to get creative to solve the puzzles!

Wow, incredibly impressive! I feel like Einstein just looking at this thing

The graphics are so cool!

I think for some reason it doesn't work on my machine though, not sure what I'm doing wrong. The only thing I can do is press Space to spawns a cane that immediately falls through the floor to its death, and if I press space enough times it will jump to the next level. The mouse umbrella does not seem to have any effect either. This is a really cool concept though!

Thanks! Glad you enjoyed it! That's a really great idea to add more depth to the gameplay!

Nice! The cover art is amazing and its cool how the world is endless! Once you get the first donut power it's pretty easy to keep going forever haha!

This is really fun! It's super hard to use anything other than lightning, but I suppose that is the point, to combo different attacks to gain more time! I really enjoyed this!

This is awesome and so original! The animation and sounds are so good. What engine/tools did you use to make it?

Whoa what a unique concept for a game! It's simple but the wind element gives you juuuust enough control to make you still have to think about what you're doing.

I really enjoyed playing!

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Hey thanks! Glad you liked it!

Sound effects would be cool! Unfortunately I didn't get time to add them in. Maybe next year! 😂

I'll check out your game when I get the chance!

Whoa, a full HD game! It was cool to see it take up the whole screen with a very pleasant background image and to hear such soothing weather sounds!

I had fun trying to find the easter egg, which was really difficult! I couldn't get it by playing the game, but I figured out what it was after seeing your github commit history ;)

And I'll be sure to check out your submission soon too!!!

Thank you! Much appreciated! The maelstrom visuals and physics is what I spent like 98% of the time on😂

I'll check out your submission soon!

Lol yep I tend to cut things close xD 

And yeah I used vector calculations from physics for this. First there is a vector from the object's position to the center that pulls objects inward at a constant velocity, then there is a perpendicular vector to that one which is used to apply the angular velocity which increases the closer you are to the center. The boat thrust is just a constant acceleration applied based on your angle (using sin and cos), and is calculated separately from the maelstrom velocities. Thanks for asking!

As far as the weather theme goes, I knew I wanted to do an Asteroids-like game at sea where you're caught in some sort of storm. Then I had the idea for the maelstrom which I totally thought was a weather phenomenon...

It says there is an Android version but I think it's only for Windows! 😥