It's gonna be pixel game engine, cause I really need to learn opengl. Gonna try to keep it simple. I'm hoping this jam will convince me to complete a game, rather than just getting side tracked with things like numerical damping.
I think I am either going to use PyGame or maybe my port of PGE for python (That is if I get it done before the JAM)
Depending on what the theme ends up being I might even use a CPU emulator I made a while ago and write the game in that. (Its in python and uses pygame to visualize a screen / ports)
hope i will find the time with 2 kids at home. but i really want to try one of the olc:engines since i've never coded with c++ before and try to keep it super simple.