If there are no Steam keys, let me know in the comment (How to get a Steam Key from your itch.io purchase - General & Questions - itch.io)
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Hello sullen693 Yes, I generate a new one (Valve must approve 1-3 days). I will check if I have any spare keys on the disk, then I will add them in a few hours. I'll let you know. Thank You.
Thanks! :D I hope the big update will make the game even better.
No problem. No, Steam works a bit differently. In short: focus on creating the game and Valve & Steam will find players for Your game, I said also Valve because Valve employees select the games they think can sell and manually promote them. But Yes I use keywords in the descriptions or even the title of the game (Play with Me: Escape room). Also, Steam = 120 million monthly active users, algorithms, promotional tools for Your game (in Steamworks) etc.
I think you should give it a try. Shop Tycoon on Steam 3000 units sold vs Itch.io 11 copies, my other game Play with Me 40,000 units on Steam Itch.io 83 units. I think Steam has better algorithms (every year they increase the sale of games on Steam).
Hey thanks. I updated the Shop Tycoon (maybe something will inspire you). BTW: Your game looks great (Food riders), I think it could be popular on Steam. I hope you will release it on steam.
I will update my games on Itch soon 1-5 days. If possible (if you are using Steam) then you can download the free Steam key: https://itch.io/t/67604/how-to-get-a-steam-key-from-your-itchio-purchase otherwise you have to wait for update.
Hi bouiboui thanks for support me :D. The keys will be soon, I have to ask Valve to generate the keys, sometimes it takes some hours, sometimes several days... Unfortunately, games are my hobby (I have a normal job) and I can't check it often. It is a pity that there is no notification E.g. 5 keys left or no "keys for Shop Tycoon", etc.
PS. I found one key on my disk, maybe You can send me message email@example.com? :D If not please wait 2-3 days. Also I will later update Itch version.
1) I have uploaded new keys.
2) "vision" You mean version? There is an older version on itch.io. I will update the PWM in 1-4 days, because it's a bit old version old builds (February 15th 2020, https://steamcommunity.com/app/725780/discussions/0/1692659135912463350/).
Hello, Thank You :D. There will be soon Play with Me 2 https://store.steampowered.com/app/1368580/Play_with_Me_2_On_the_other_side/ . Also, I will create soon a Play with Me 2 page on itch.io.
In 1-4 days I will upload Steam keys on Itch.io (Valve needs to approve my request...). I'll let you know soon (I think that tomorrow...).
Sorry, I will fix that soon in an update. You will be able to choose the last level from the menu and go through it again + see the results. I forgot that itch.io doesn't have Steam achievements :/. The game first published on Steam.
Temp solution: Maybe You can use Steam? Please get free key https://itch.io/t/67604/how-to-get-a-steam-key-from-your-itchio-purchase When you run the game on Steam, the game will load the save game from the Itch.io version, so select last level and play.
Sure, no problem. If you can add me as a friend, my nickname TheAirem or my channel discord.gg/Airem (only use secret command! Lopez) and leave me a message. I have some work to do, but I always reply to message :D.
When something is popular (minecraft) people often think it was the first, but it's not a true (Infiniminer, Rolbox), today it's IMPOSSIBLE to be "first".
It's hard it's true, but You can copy some ideas from THE IMPOSSIBLE if You like it :D.
Hey! Sorry for late answer, but I was sick... I was updating the game right now. I added another control option. Maybe it will help? Or maybe you have any suggestions? Thanks for the message. You can use (WASD + QEZC, gamepad, mouse, or keyboard arrows up/down/left/up or left + up etc, or numeric keys). In the next update I will improve the mouse and check the touchpad (I will add some more options/configure, aybe a key binding?).
You are right, without Marcel Duchamp (https://en.wikipedia.org/wiki/Apolin%C3%A8re_Enameled) and others people like M.C Escher, there would never have been hocus, my game and others. There were a lot of such games because the idea was publicly available.
We always find some similarities (Hocus 2015, Edge 2008):
But I don't think it matters. If You like hocus play hocus etc., but THE IMPOSSIBLE is different, only uses the same idea.
But if it were the same (1:1), I will enver publishing THE IMPOSSIBLE. Thanks for Your message. Sorry for the late reply but I was sick.
For example Semblock from 2013 before hocus 2015 (there were thousands of games before hocus)
There was many games like this because we using the same idea (escheresque art style). But IMPOSSIBLE is different (check the trailer).
Maze illusion from iOS 2015:
Thank You :D. About hocus: Yes, we use the same idea, but there are many differences: Linux version, story, voice over, 29 langauges etc., and of course the real PATCH AI (she exists -> https://steamcommunity.com/id/patch_impossible_inc/ ). It's worth checking out IMPOSSIBLE on Steam.