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Agustin D.

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A member registered Feb 25, 2022 · View creator page →

Creator of

Recent community posts

Oh, really? that's weird.

I will fix it in the next update. Thanks for reporting.

Pretty good game!

I really like the art and the UI.

The music is a Banger too, I know its not yours but thanks for let people(or me at least) know that nice piece of music.

its a great game, but the progress resets when you close game. You can use PlayerPrefs to store data. its pretty easy but maybe easy for the player(if they have the knowledge) to tweak that data.

Another thing is that it seems the game doesn't give you bones while its running in the background or its minimized. Unity let you change that in the build settings if you are interested in doing so.

But overall, Pretty fun game, keep up the good work!

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Note that in order to see the theme of the jam in the game(Another Direction) you must play for a few hours.

Please Report any bugs or suggestion

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I Appreciate your Feedback.

I know the Shield For the Templar is a bit annoying but only when you have slow attack speed, when you reach the limit  like attacking every 0.1 seconds, the shield always spawns in front of you without stoping your movement. I think in that case the shield is a bit Over power.

I dont know either the problem with the level up that the selection doesnt show... but it seems to be only when you level up for the first time each run idk. And the game slow is intended. Now that I look at it, I think you are talkin about the Level Up selection only shows one or two icons, it's because of how I code that system, I did it all by myself  and I struggle with it for a few days, but  I think the "Problem" is that sometimes the 3rd or even the 2nd selection is locked because of Relics that you dont have yet, I will take a look at that code and improve it.

Yes, the game doesnt explain you anything about what power up does what, but I like that concept. Initially I thougth of putting like a info menu for discovered Power Ups or something, but idk maybe in the future.

Indeed, the game Starts in Spanish because its my first language so, I dont think about in what language the game should start, but like you said, its not a big deal switching the language

Again, thanks for your Feedback, I will Fix/Balance all this stuff. If you only have played the Templar, go on with the rest, Templar is only the start. 

Good Game! I really like Rogue-likes games and this one is short, but has a nice incremental mechanic, and I like the theme and pixel art.

Keep the good work!