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Adan's Workshop

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A member registered May 10, 2020 · View creator page →

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BenBonk Game Jam #4 community · Created a new topic bird

They mean whatever you interpret "Ritual" to mean. It's intentionally vague so a variety of interpretations and games are made. Good luck on your first jam!

new record for me

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my point has been overwritten

its in running mode but my points stands. 8863.6m

spring boi got 541 m/s
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00111000 00100000 01100010 01101001 01110100 01110011 00100000 01110100 01101111

8 bit codes for the phrase “8 bits to” but no infinity because I don’t know what that is in binary. No I don’t know why 8 in binary isn’t 00001000 but I guess it’s cuz it’s ASCII 8 instead of the number 8

Depends on the engine ur learning

turns out the smallest amount of bits for a palette is 4 but i went with 6. 4 is 2 bits for hue and 2 bits for darkness/lightness. 6 is 2 bits for r, g, and b. i went with 6 bits and i have 64 colors.

kk thanks.

one more question. With the “Retro Palette” diversifier, I used python to iterate through 6 bit binary numbers, decode it into 2 bits each for rgb, spit out all the rgb values and open a window with a 16 by 16 pixle square for each color. I have my color palette created in very over-engineered way. Does that count as starting before the jam?

that might not work so well because I’m gonna do the “who needs pixels” challenge thingy so maybe if you press and hold 3 then 1 is quit to title screen and 2 is smt else I don’t know 

ok so I need to make it so that if I like press and hold button 3 then I can use 1 and 2 to move left and right in the menu. When I let go of three, it selects whatever you landed on with 1 and 2

I’m probably going with “My Own Noise”, “Retro Palette” and “Who Needs Pixels”. Don’t need to make fancy colors just use 8 bit color palette, no need for sfx generators I have experience with foley sound making and guess what, I don’t need sprites either. Makes it much easier to focus on gameplay. You might be thinking: what about a pause button? Grey pixel in the corner. Title screen? It’s just a play button in the middle. How will the player know what the different pixels mean? I put a key in the description. For example, red is enemy, green is grass/terrain, grey is rock (you can’t walk on it), blue is the player, etc. you get the point. It makes it much easier to focus on the important gameplay stuff.

the rules say 3 buttons and no mouse but how would you do ui. I’m assuming that the 3  button control scheme applies to the gameplay and for example a pause or quit button don’t count. Also can you use a mouse button as a button. For example a for move b for I don’t know and lmb for attack

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origin

source

fountainhead

root

roots

basis

well head

source

spa

geyser

hot spring

thermal spring

sulfur spring

well

wellspring

fount

leap

jump

bound

vault

hop

pounce

saltation

springtime

Eastertide

springtide

fly back

recoil

kick back

leap

jump

bound

vault

hop

appear suddenly

appear unexpectedly

materialize

pop up

that was an awesome game

cool game and cool concept but the third level is really hard and the controls are annoying to get used to (for qwerty). good job

nvm

Source Zealot community · Created a new topic what theme

Please tell

well glhf

and a train driver

good luck and have fun

i wont because i have a great idea for it

glhf

I hope it’s conductors cuz I have a really good idea

idfk maybe libgdx prolly godot tho

I might need a story do you want to team

what are you good at

glhf 

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ok I’m Adan#1102

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Hi I’m Adan (ay-din) and I’m [positive integer] years old. I’m experienced in GDScript, Java and Scratch I’m good at pixel art and ok at 3D art. I suck at sound design tho. Looking for a team and hoping I find one! Btw I’m in EST so if your time zone is more than 5 hours off then sorry

action script for 2

oh its squeak for 1 action script for and html5 for 3  i was wrong

ill go in with you

my first jam was stressful and i dont want others to be stressed

i normally use paint3d anyways and i use godot because the custom language is very safe