Thank you for your feedback, I'm pleased that you enjoyed the general concept of the game!
There's certainly an interesting divide on people that like the initial experience of learning where things are, and others that would prefer more guidance. There's definitely room for a solution of some sort - I'm just not quite sure what that could look like yet.
There is an element of randomness to the tasks, but the pool size ended up too small for this to have much of an impact. I had originally hoped for roughly double the number of tasks, but each one ended up taking a surprising amount longer than I expected to create. If I revisit the project, I'd definitely like to expand the variety of tasks and add some dynamic elements to them.
You're right that an outline would have been a good addition for the interactable objects. Not sure why I didn't include this, as I had just experimented with this in my previous jam.
Thanks again for leaving your thoughts and experience, I really appreciate it all!



