Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for playing! To be fair, getting fired is part of the "authentic corporate office experience" I was leaning towards, and it does get quite a bit harder as you progress. I had originally planned to add a performance rating system rather than a quota, but ran short on time and had to make a couple of feature cuts in that area.

Still, I'm pleased that you enjoyed the experience!

Oh, i don't want to be mean  when i said "I gave up, i got fire many times :(.". I understood perfectly the game propose,  i was just making some fun  about the fact there :)

No worries! I didn't take it as a mean comment! While getting fired repeatedly wasn't the original experience I was looking for when I first thought up the idea, it still works well in the theme of the game. It was a last-minute change to make the first couple of days a bit slower and then make the playthrough more chaotic as you progress through each day.

Thanks again for playing and taking the time to leave your thoughts!