Wow, this is such a nice little game in this jam! I'm glad I saw you guys in oiSIDE before 7 p.m. x)
I haven't seen any interpretation like this so far, super interesting. I enjoyed it a lot. To additional feedback, some middle levels were kinda too obvious (not talking about the new mechanics intro levels), meaning, if you went left and it went wrong, just go right and you solve it all. So the engaging was a bit reducing.
Oh, and I also faced some bug in the main menu, when I increased the volume and SFX on max and then was unable to lower it again (I did it inside the level, tho), I was using Mac M2. I'm also impressed that you were able to come up with so much puzzle levels during the jam.
All in all, great experience, really.
ActLikeAKing
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Oh, geez, this art and voice acting are just amazing! You guys (siblings) have to make a cartoon, really! That would be one of the CalArts nominee, I bet!
Being honest, I thought it was created by Frenches but based on the pronunciation - no way. x)) I did enjoyed this experience, thank you for that!
Heey, thank you a lot for such a detailed comment!
The movement factor is quite crucial because the mechanic scales based on the player's perspective through the glass. In other words, the closer you get, the bigger the object appears. :D
Just wanted to clarify so you have a better idea vision!
According to the 3rd level, you need to shrink the bush first to be able to enlarge the plank, so maybe that was the case? Otherwise, if it's something else, thank you for letting us know! And for the feedback in general. :)
Oh, damn it, that was mad! Up until the 7th minute, I was playing by the rules and thought it was a new Tetris, but then I just started spam-clicking around my main tower, and it turned into a kind of clicker game (I lasted about 9 minutes and 20 seconds). Maybe if you forbid double-clicking (at least before the 9th minute), it would make the game less cheating? x))
Good game after all!
Heey, I really liked the game even playing with only 2 characters xD, as here are some compatibility issues on Mac M2. The game crashed the first time when I opened the path for the human to reach Humanville (in DuckDuckGo), and then it crashed again when I was carrying the elf towards the town (in Safari).
Aside from that, the art style is fantastic! The concept fits the theme well.