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Carolyn

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A member registered Jan 31, 2025

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Gorgeous game! Major props to whoever worked on the modeling, it's such an immersive setting! Adding different kinds of weather and times of day made working by the forge feel so cozy :) I did encounter crashes ("Fatal error!") every time my first customer left the delivery window, but I enjoyed learning the smithing process, balancing forge times and choosing what items to gift in the first few days.  Also, the Creative Vision description mentions participating in the world outside the smithy through our business practices; it would have been cool to see how our deliveries were used, or maybe blurbs included with the orders that describe what the items would be used for. But! Crit aside, it's a beautiful simulator <3 Would love to see behind the scenes  for the art and development! Great work!

You guys took one of the purest forms of generosity and made a sweet story! The pink ribbons and flowery popups are such charming  elements, and I love the soft summery vibe. It suits your game's story perfectly. Solid visual design. For gameplay, the space was a little too cramped to play without getting motion sick for me, especially with the sensitive camera; and putting together the bouquet was a little confusing. But I'd love to play your game if you continue to update it after the jam! Great work!

This looks INSANE for three weeks, the characters are really cute too! Nice work!

Congrats on your first game jam! This was mine too :) Here's my team's game!

https://itch.io/jam/tgcxcoreblazer/rate/3581660

Super proud of the interactive novel our team made! https://itch.io/jam/tgcxcoreblazer/rate/3581660

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I loved the challenge of this game! The puzzles are a really satisfying balance of challenging and play. It feels super rewarding figuring out the mechanics and finishing a level. Seeing traditional media in games is always refreshing, and it suits the jam theme and whimsical style of your submission. Well done! Out of curiosity, what other words do you use in your madeup language? Seems like a lot of fun :D

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Intuitive gliding, felt so smooth, I love the simple visuals, especially the little speech bubbles. I like the greyscale indicator that we need to eat for ourselves too. Felt bad when I ate a berry in front of the last bird I was meant to save right before the end XD sorry bird

Incredibly creative mechanics, and really thoughtful implementation with the theme in mind. Mirroring is a great social mechanic in the real world; seeing it in a game and the direct consequences of our actions forces you to think about the weight of who or what we give our attention. A bit too dark, my eyes were getting strained trying to see.

WOW. Such a beautiful, thoughtfully written story, and the visuals complement it so well. I'm a big fan of the persistently playful personalities Gaia encounters, and how the style contrasts with the black hole area. Echoing Matthew when they say that it felt intense and eerie. I felt the pressure haha. Coming out of it feels like a genuine relief that we're still here, after all. But the characters! Did you guys have fun designing them? It feels like you did. They're so charming - using different frame rates to convey personality was really clever. The fingers on the comet's cousin LMAO so perfect. GREAT WORK :D

WOW. Such a beautiful, thoughtfully written story, and the visuals complement it so well. I'm a big fan of the persistently playful personalities Gaia encounters, and how the style contrasts with the black hole area. Echoing Matthew when they say that it felt intense and eerie. I felt the pressure haha. Coming out of it feels like a genuine relief that we're still here, after all. But the characters! Did you guys have fun designing them? It feels like you did. They're so charming - using different frame rates to convey personality was really clever. The fingers on the comet's cousin LMAO so perfect. GREAT WORK :D

Really intriguing puzzle mechanics, a fun challenge. I appreciate the focus on generosity in the natural world and how we can impact our ecosystem by interacting with it in the real world. Also - I really like the crow cawing SFX in the beginning lol. Reminds me of home

Love the mixed media! This is such a cozy game. I'd love more time during the day to check things out!

Hi, I'm Carolyn. I'm a 2D generalist with experience in environment and prop design! I've been in game dev for two years but this will be my second official game jam. Looking forward to seeing what amazing games come out of this one! My discord is activatewindows. (period included), you can check out my art here:
https://www.carolynkchan.com/

hey Mel, if you're still looking for artists, I'd love to be a part of your team! I'm a 2D artist with experience in prop and environment design, you can check out my links here:

https://www.carolynkchan.com/

swapping bodies was really fun! the dialogue was entertaining too