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WOW. Such a beautiful, thoughtfully written story, and the visuals complement it so well. I'm a big fan of the persistently playful personalities Gaia encounters, and how the style contrasts with the black hole area. Echoing Matthew when they say that it felt intense and eerie. I felt the pressure haha. Coming out of it feels like a genuine relief that we're still here, after all. But the characters! Did you guys have fun designing them? It feels like you did. They're so charming - using different frame rates to convey personality was really clever. The fingers on the comet's cousin LMAO so perfect. GREAT WORK :D

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On behalf of the team, I'm so glad our game resonated with you. As the 2D Artist, I made many iterations of aliens/beings that would be great to animate, and would generally make people laugh to see in motion. The writing and music together really enunciated the whimsical take of space I wanted to portray, alongside the stark difference the Black Hole area would bring to the player. Thanks so much for checking our game out! (P. S. Comet's Cousin ended up being our absolute favorite as well LOL)