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Abox

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A member registered May 30, 2017 · View creator page →

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The art is so charming, I think if you added upgrades at the end of the jetpack section this could be a great incremental game!

This is such a creative sokoban game, you explored a lot with the gear turning that's really cool. I could definitely see a full version of this.

Really cute game! Quite a meaty platformer too content wise for a game jam. I like the controls I think dashing around (especially with the hooks) feels great. Some variable jump height and some other smaller polishes would go a long way to make this even good-er

This is such a good sokoban game the way you implemented refreshing countdown is so smart. Little Heart is the level that made me go "wow this game is so smart". Also you get to blow up the fox (very cute art) so its a 10/10

This is one of my favorites mechanically this jam, this is a really cool (minimalist?) card strategy game, I hope you expand upon this more. Only feedback I have is that I wish I could skip the intro, I wanna jump right into it!

Really really cute game! It's short and sweet I enjoyed my time with it. I was initially confused at the start of the game since I thought you could press left shift to grab. Other than that cute game!

Fun arcadey take on billiards! Big fan of the Ballminac, I liked reading all the descriptions. Main feedback I'd give is that it's hard to know where my ball might go, a short line showing the direction of where it's going to go would go a very long way.

Fun sokoban! (Also is this made in scratch? Extra props if so!) I think I might've cheesed some of the puzzles but I enjoyed my time with it regardless.

I love the art for this one it's soo good, it's very much along the lines of Öoo or Elec Head. It's a fun challenging trying to work with the jump king esc controls. Though I do wish falling and hitting a wall (not from jumping) didn't bounce you, it can made some rooms more difficult than I thought it'd be. Great game overall!

This is a fun arcade puzzler, I think there's something really cool here especially if you go all out with juice. 

Cool game, the shotgun shooting every three seconds almost feel rhythmic. Also big fan of the art, especially in the intro lol

Thank god bombs only make cats sleep, phew! I enjoyed this one quite a lot these puzzles are fun brain teasers. I think a fullscreen button would've been much appreciated but thats very minor. Great game!

Cool game! I definitely played more than I thought I would, reminds me of Plants Vs Zombies (I love that game)

I got this a very Kirby's Air Ride top ride vibe from this I like it a lot very well done

I love all the creative gimmicks for all the bosses, and the very ace attorney names lol

The bombs get a little quirky at night!

Big fan of mister COUNT DOWN!! And fingers!

Definitely the best snake-esc puzzle game I've played in the jam, the amount of mechanics you managed to get in 4 days is impressive and it adds a lot to these puzzles. The worm holes are my favorite out of all of them. Good job!

Super cute and polished game! It got surprisingly difficult for such a simple mechanic but I liked it a lot. And I'm glad that everyone universally loves Jason, as they should.

Cool creative concept, I like how hectic it gets when you have all three bow types you need to draw and there's a big stack of them. Surprisingly the circle was the hardest to draw consistently.

Oh my god the hamsters so expressive, the animation work here is just really really well done. I think my favorite bit here is just when you die, Tammy looks back serval times in horror lol

This game is great, I love that you can speed up or slow down the ship a little bit it just gives that extra bit of wiggle room. I love that some of the enemies take advantage of the mechanic here, like the shielded guys or the ones that move in a sine wave (I always get hit by them near the edges of the screen). For me, this is an easy top 100 game

Personally for me, it's just the layout. J and L  are little too close to WASD so it felt a little awkward. I think control rebinding or alternative control layouts would go a long way.

Cool exploration of screen wrapping, cute polished experience overall. Also, love the main character.

Really cool game, having to use inspect element to continue the game is some meta stuff I haven't seen in a long time. Great job on this one!

I love the idea of drawing different shapes to cast different spells, it provides some inherent risk / reward that I didn't expect. Drawing hexagons and pentagons is a lot harder to draw with a enemies and projectiles on the screen than it is to draw circles. Art is awesome as well!

I'm glad to see some Tetris Attack / Puzzle League representation! Game is good overall, though I think it would've been cool if you could make larger loops to score bigger

I love the character art but I found the gameplay a little lacking. Congratulations on your first Jam entry though! That's something to be proud of. I think there's something cool here (Nuclear Throne + Bow and Arrows?), where more thought is put into shooting your enemies because you have to hold and release. Keep making cool stuff!!

It took a minute to understand this game but wow this is definitely one of the more creative games I've seen for this jam. I like how tactile everything feels, it kinda reminds me of that Mario 64 DS minigame where you have to sort the bomb-ombs. Also, love the mouse

I got a lot of Kirby vibes from this, especially on the game over screen. The concept here is pretty creative! It's a big game of risk and reward. Do you increase put more obstacles to get more money and increase your (evilness?) score faster? Or do you take it easier and risk not meeting the score? It's fun to see where to strike that balance.

Numbers goes up, my brain happy! Pretty cool take on the ouroboros theming by making it Balatro-ish.

Props to building a MetroidVania game in 4 days, that's an accomplishment to be proud of. The game is at it's best when you string together a bunch of moves, like lasso-ing and then dashing into a wall and then grabbing onto the ring you lasso'd onto. The controls are a bit awkward at times but other than that this is a good time.

I love the art a lot, game reminds me of a lot of Nitrome stuff. I also really like you can see the upcoming versions of the level as well. I think the level objects and background objects blend in a little too much but other than that, this is polished and good!

I really like that you have to switch between two weapons that act fairly differently. It's just enough spice to keep this game fresh. The music, art, design is all rock solid. Basically, this game is super good! Also, I really like it when games use the main mechanic in the main menu, like here where the buttons are something you physically have to grab.

You can parry the log so this game immediately gets 5 stars, also love the art for the intro sequence!

Pretty creative game, the whole concept is well executed and very well polished. It took a minute to understand the game but once you understand how it works what's here is fun!

Good arcadey fun, the music and art rocks.

Congrats on finishing your first game!

Did not expect this to turn into a bullet hell boss fight, music is pretty good props to the composer.

Larry, I don't know you built this looping funhouse. But it's messed up that you live in it and I hope you move out to a normal house soon.