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AAA_3xA

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A member registered Oct 19, 2023 · View creator page →

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I like the low poly models. I think the game could be improved a lot in terms of optimisation, it lagged a good few times. Also I think maybe put in a cross hair, I struggled to know if I was clicking on an object or not.

Nice game, very spooky atmosphere. The gameplay is simple, but it works. I would maybe make the darkness grow faster to up the difficulty a bit. Also the second night didn't work for me, I can't move and the darkness doesn't come.

Pretty fun game, its cool to see a 3D project here. I liked the strategy that comes with being able to take cover behind tables and chairs. I found it a bit difficult to aim at the enemies - sometimes I would be standing right in front of them and I still couldn't hit. Perhaps that is part of the challenge though

I think the idea has potential, but it needs a lot more polish. I think make it a lot more clear when you've clicked on the item you're looking for - maybe add a sound effect or change the hue of the object. My team mate mentioned as well that you can just keep picking the same item and click it over and over to gain points. Maybe have it so its removed from the list once its found. 

I think pixel art is a good choice for this game. The shelves and the items look fine, but their colours clash with the grey floor. I can also see lines on the floor, probably the edge of the sprite tiles. I think make the floor a cozier colour, like a light pink. The player's animation also could be improved, as right now only his legs are animated. You could make his head bob up and down, it would look a lot more appealing. I think the lo-fi music fits the relaxing atmosphere you're going for.

Interesting game, fits the theme I like a lot of the assets you used. I agree with what another commenter said that it could be a bit more clear when you're dealing an receiving damage, it took me a while to figure out what was going on. But good job!

Really nice game, it reminds me a bit of Tasty Planet (I don't know if that was an inspiration or not).  Also I really liked the song you used, its very chill. Only thing is it only played once, maybe you could get it to loop?

Another suggestion I have is to maybe have some items you're supposed to clean (like dust bunnies, crumbs etc) and others you aren't suppose to clean (like toys). I feel that would add a lot more challenge to the game, because right now its just be patient and try to cover the whole screen. Having to avoid certain items would require a lot more skill.

Very spooky atmosphere, I'm a sucker for analogue-looking stuff and I felt my anxiety go up as the music got faster. Unfortunately I don't think you followed the theme at all, there were like 10+ rooms in this game lol

Nice visuals and fits the theme well. As my teammate said I think multiple endings would be a nice feature

Very impressive game. Really nice visuals and challenging gameplay. You know Gamemaker well

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I like the idea of this game, trying to find the correct voltage through trial and error. However when I got to the third one the meter was already filled and my input didn't do anything. I think there may be a glitch there.

For other ways to improve the game, I think there's not much of a consequence for failing, you keep trying until you inevitably get it right. Maybe if you get it wrong too many times the battery blows up or something?

Fits the theme well, the finished part made me laugh too

Thanks, I may download it later

Nice animations!

I like the swimming controls!

Decent wee survival shooter

Really like the aesthetic. The pictures on the walls really spooked me.

Interesting little stealth game

Good attempt

This game seems very unpolished unfortunately. The character has no animations and I can't figure out what the objective is. You got the ambience down though. Hope you can work on it more at some point.

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I think there's potential, but it needs a lot more polish. I found if I moved up or down and then tried to move left or right while still holding the key, the character would just stop. I like the aesthetic, but the character's walk cycle doesn't follow the animation principles. Also sometimes the direction the character is facing doesn't match the key I'm pressing.

Simple but it works.

Thank you! Yeah, we may go back and polish it up at some point.

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Interesting game, reminds me of asteroids

Very scary game, interesting use of tank controls too.

Fantastic game. Lovely artstyle and great gameplay. I'm very impressed you made this in 2 days.

I really liked the animation and the narration, but unfortunately couldn't figure out the gameplay.

I really love the art. When you get caught by the monsters they look really scary.

Has a very tense atmosphere, but I think the level design was a bit too repetitive 

Very cute game!

Very interesting

I really like the concept, it feels very ambitions. Only complaint is that the controls feel too floaty.

Interesting art style!

It's a good game.  Solid gameplay and nice pixel art. This might be a bit of a nit-pick tho, but the red font on the title screen is a bit hard to read against the green background.

I really like the gameplay, it's very tense. The only complaint I have is that the sound was breaking up constantly. But I don't know if that was just my computer or not.

Really enjoyed this one. The gameplay was challenging and the music was really funky. The wee comic at the end was cool too.

Gameplay feels really nice and also great pixel art

Fun wee game, you really nailed the NES look!

Really love the atmosphere and the gameplay is very challenging. The level is very well designed, it rewards the player for remembering the map and strategising where to move with the amount of light they have left.

Really love the visuals, and the last two puzzles were quite challenging. Very good!