Was three levels deep in the labyrinth when the battle froze up and gave me this flashing error. I finally had to rewind to the beginning of the day. Current 0.2.3c version.

Sorry for the late reply. I had a couple of heavy work days, then I spent some time playing on, to see if I could detect any patterns to the bug.
Maybe I should first clarify that this happens in space combat screens. No, I don't see any dependence on the type of encounter or any other condition. Whenever I go to pick up the loot after the battle, it usually gives me only the one item. It only behaves properly sporadically, maybe 20-25% of the time.
However, unlike in my first playthrough, where it became a constant issue (and was one reason I decided to start over), this time it seems to go through cycles. It will occur for 3/4 of a day or so—several combats—then behave normally for about an equal length of time. Sometimes it even starts or stops while I'm in the middle of collecting the loot, with no apparent triggering event.
Other than that there's really nothing else I can say. As I mentioned it just started suddenly while I was grinding for the underverse subunits (both times). There are no other conditions or patterns that I can detect.
I'm currently using v.2.41, the Linux version, but the first time around was about 3 versions ago, Again, I have the saves from just before and after it started, if they would help, and if there's some way to get them to you.
The bug is back. I'm in the middle of collecting all the underverse subunits, and suddenly combat loot sites have started only dropping a single ai core again.
It seems to be a bit more sporadic than before, but it still happens maybe about 2/3 of the time when I attempt to pick up loot.
It started just after I finished collecting my 76th and 77th units. It doesn't seem to matter whether I have them installed or not. I have only been grinding for a while, so I have been doing almost nothing else but combat, and buying/selling the loot I get. No mods or cheats, either.
I have backed up a save at the point where I first noticed it happening, as well as the start of the day save, but I'm not sure how to get it to you. I don't use Discord, Patreon or the like. I don't think dropping a cloud link here would be appropriate either.
1. Thanks. I have it now. I hate forking my saves, and playing a few days in was not something I considered. Actually, I don't recall even getting the option at all the first time around. I think it was implemented after I passed that point.
And I'm wondering what to do with the shell now that I have it—other than creating a bot to send out or sell, which seems like a waste of a primo item. I think it should be an option to get it installed on your personal bot.
2. I've been doing the usual bot creation stuff like that, but I guess it just hasn't been enough yet. It just seems like I got it much earlier the first time around. I'll keep at it.
3. One last bot question. I've recently noticed that loot bots sometimes have "tuned" modules on them. I don't remember seeing that before. What does it mean?
Advice please. I'm on my second playthrough, catching up on things I missed or were not available the first time, and I'm at the point where I can return the Galaxina shell for reward. The walkthrough says this:
Side information: in case you hand in the prototype for a reward you will be able to do a reconstruction of the shell with blueprints, which Nimhe can acquire thanks to her data skills. Talk to her and maybe she will help you with that.
I can't quite figure out what I'm supposed to do with this, or if it's perhaps outdated info. If I go for the reward, there is no option to talk to her afterwards that I can find.
If I instead give the shell to her, she can unpack it, but I can't do anything special with it, except use it on a bot, or have her repack it (using up an elite ai core) and turn it in as before. There's apparently no way to get a reconstruction.
Also, on a side note, I've been at this for a while, and I still haven't been given the option to "personally train" any bots. Is there some requirement I haven't met yet? Based on my first time through, I think I shoul have the ability by now.
Here's a tip: Don't store the whole bot. When you're done with the quest, just remove the shell and hold onto it. Do whatever you want with the rest of the bot. When the next quest comes around, you can make a new one.
Nimhe also eventually gains the ability to replicate it, just like any other shell.
And when you do want to hold onto the full bot for a while, load it up with high-end immobilizers so that its escape risk is zero. There's no story reason to give it extra points in other skills.
I've finally gotten everything else in the latest update (1.9.1), but I cannot figure out how to trigger that last hidden achievement. I'm getting sick and tired of wandering around, trying everything, and knowing nothing.
Seriously, give us a bit of a hint. I hate these completely blind activities.
And for god's sake, stop setting so many events to happen at noon! The amount of grinding needed to do everything is so frustrating. Give us some more activity in the evenings, when things are quiet. A second club activity period 2-3 times a week would be nice, for example, or random encounters in various locations.
And it really bummed me when I had to play over the weekend to initiate the final date with Lumin, only to have to wait yet another five days to get to get to the next weekend to actually do it.
And it was such a letdown when I did. So much emotional build-up, just for a short bit of auto-nookie.
"Old saves must be from a safe-zone for import."
It says right there in your own screenshot what you have to do.
Go back to the previous version (I hope you still have it), and make a save when you are on the "Day XXX" screen, the first screen of every new day. You'll see a small note in the corner saying it's the safe zone.
That save can then be imported into the new version.
As I keep pointing out, defeating the demon lords takes a long time, but it isn't really all that difficult, as long as you are prepared.
Make sure you're at max level, max HP/MP, and have meditated at the bath. Stock up on all the potions. Maybe think about what skills you're most likely to need and adjust them as you see fit. Some recommend you enable the MP drain skill (gainable by wearing the succubus leggings for a while), but I've never found it necessary.
Start by attacking with your single-target spells. When the side demons appear, use the multi-target spells.
Use the invisibility potion and get some free attacks in. Use the health and magic potions when you start to get a bit low.
When the demon grabs you, don't struggle out of it immediately. Let her play for a while and use that time to recharge your spells. The allure potion might be useful there.
Whenever its available, use your Celestian form; particularly the time-freeze, which gives you five free attacks. When you get defeated in that form, you are simply back to your previous situation. When it has recharged, do it again.
Just keep attacking until their recharge ability runs out, at which point you'll finally be able to defeat them.
It appears that all of the six will get a pivotal choice scene like this.
From the wordings of the choices, I expect that one leads to a romantic ending, one to a friendly (FWB?) ending, and one that lets her go. That's just my speculation, though.
And whether or what choices lead to a harem ending, who knows?
Yes.
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Oh, wait.. you want titles? 😁
A House in the Rift
Corrupted Kingdoms
Dark Magic
Goddesses' Whim
Harem Hotel
Hero's Harem Guild
Illias: Alcyone Legend
Lucky Paradox
Mythic Manor
Peerless Lust
Project CoR (Champion of Realms)
Of course it depends on what exactly you mean by "like this". These are all also Renpy-based sandboxed visual novels. They vary in the type of story, amount of story, amount of interaction, and update frequency, but I, at least, have enjoyed them all. There are others that I haven't yet tried as well. Check out the "related games" link on the side of the page for more.
Ok, I've completed everything else, but I am officially at an impasse.
I have one final achievement left, that appears to be unachievable. #30 says to "reclaim your body from Elize...", but there seems to be no way to get her to claim it in the first place. She no longer wants/tries to possess me.
I've tried every machination I could think of, without effect. I suspect I missed her window of opportunity.
It's frustrating for a completest like me to no be able to complete everything. Am I missing something?
I haven't needed to do anything special with any of the generals so far. I don't know why people seem to be having trouble. It takes time, but it's not particularly difficult.
Make sure you're at max level and are going in fully charged, including meditating at the hot spring.
Then just go in and keep hammering away at them with everything you've got.
Use the invisibility potion early on, and after getting down a bit, the health and magic potions (they are slow recharge types, remember).
Use your area-of-effect spells to deal with the side demons. Keep your main focus on the boss.
If you get "accosted", don't just struggle out of it right away. Use it as an opportunity to let your spells recharge . The allure potion might help you there.
Whenever your Celestian form is available, use it, especially the time stop action. This is your main advantage over them.
Eventually the demons stop recharging and you can finally defeat them.
From what I've experienced so far, hints for the unlabeled achievements become available after you have completed certain other events, such as other achievements. My advice is to just keep playing as usual, and you'll hit them eventually.
The four you show are all connected to the cursed citadel in the dark world. I already had them completed when I started it up.
Here are a few more things to add to the list, including a few I forgot to mention before:
First of all, I want to say I love the new direction taken here, and all the improvements to gameplay. It's making the thing much more interactive and interesting.
However this has come at the expense of a huge number of bugs and inconveniences. So in the spirit of constructive criticism, I have made a long list of issues I experienced in the most recent version (although some have actually been around for a while).
Bugs and irritations (as of v0.105):
I imagine some of these are known and being worked on, but I'm cataloging everything I can think of. I hope we can get these and others like them cleaned up quickly, so we can make a fun game even better. Thanks!
Something is causing the screen to go all blurry when adventuring in the labyrinth. I think it happens when I activate the healing statue, but I'm not too sure. It lasts until I finish the level.
Edit: Ok, this time it started after I opened a treasure chest. I guess there are some event transitions that cause it to persist.
