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A4Saizu

156
Posts
3
Followers
A member registered Nov 26, 2023

Recent community posts

Thank you. Have you actually disabled them yourself? I posted comments on it just a month or so ago.

But there are definitely real problems, too. On another page I follow I only see the comments section if I log out. If I'm logged in, there's nothing. I have reported it, but have gotten no feedback as of yet.

And sorry, but I don't Discord. I have more than enough accounts to deal with already.

There's a reason lizards are not classified as mammals, y'know. 馃槈

I need some feedback. Is anyone else having trouble getting comment sections? I am no longer seeing comments on the main page, or on the newest (December update) log post. This is the first page that's letting me post.

This happens in multiple browsers, and despite all my attempts to test it, so it doesn't seem to be anything on my end. This isn't the only itch project I'm experiencing this on either. Am I alone here?

I have some buggy behavior to report, but I want it to be in a location that is relevant.

What game are you playing? 'Cause CoR is pretty much all story. You know, all that stuff about fighting to be the Champion of Realms and whatnot.

Ok, I'm officially stumped. Normally all it takes to complete things is to have patience and keep at it, but although I've found and finished literally everything else, that last hidden achievement just refuses to appear. I've played through several weeks of game time, visiting every location every hour. I've even run the Hawk club up to 70% tendency. Nothing.

If anyone knows anything about how to get this to appear, I'm all ears.

Katie's is provided by the final memory fragment.

I believe the I&J scenes are connected to the hidden achievement—and to each other. Search the library.

These things only show up after you have completed all the main story events.

After you try to assign the event to Nyx, go and chat with Gwynn. This will launch a mini-game for the map.

The game is a sliding-tile thing where you have to connect the two ends of the path. You can also get bonus items by matching rubble tiles, and use action scrolls to get more rubble to work with.

Yes, you can go back to the girl and re-play the event without time consumption.

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The screenshot shows the wording: "The more money ... the less likely the character will accept your gift."

I think you want to say "more likely to accept" or "less likely to reject".

I would also change "character" to "girl/boy".

Maybe you don't need two separate options, either. The first one alone is enough, with a 1000c default amount. Just a thought.


I would really love to see a story path that gets you a harem with all the main girls together. But that may be asking too much?


Edit for one more... I really like the study scene. I've thought in the past that you need to do more show, not tell. I hope in the future to see other scenes, too, like running, lesson time, movie time, and sand castle girl.

Here's an idea for you. How about add a bit of a panty shot, or more, if the girl's lewdness and trust in you is high?

Wondering about it here, too. I've completed everything else; now I'm just aimlessly wandering around searching for the trigger.

So, does this final free version (0.2511) have new content? I played carefully through a week or so of game time and triggered nothing new, Only an apparent bug—I can go to the dean's office and seemingly re-start Eve's final storyline.

Also, unanswered questions... does bumping up the corruption stat actually do anything? And who is that regal-looking mystery woman in cyberspace who never talks to you?

In any case, I'm sorry to hear that it's going non-free. I sadly can't really afford to support it directly. But good luck to you!

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Thanks. Ok, that's strange then. For some reason the comments on your top page just up and vanished for me one day. And only on your page. All the other games I follow are fine, so I'd assumed is was something you disabled, for some reason. It doesn't appear to be an adblock-related problem, either. 

Looking into it more carefully now... it seems to be related to my browser (Firefox). It's there in Chromium.

No, even stranger, it's there when I'm logged out, but gone when I log in. In both browsers. Now what could be causing that?

Yeah, you got me. Since I can't afford to buy anything, I'm guilty of only looking at the free versions. 馃槒 Not that there's more than a couple of weeks' difference between the two, anyway.

Nor does it change my main point. Before asking, or complaining, put in a bit of effort and look at previous release dates to see if the current gap is significantly greater than usual.

Renpy-based games store their saves in your user's system data area. They are not automatically removed, and will be reloaded when you update or reinstall.

Copies of your saves are also found in the gamedir > saves directory, allowing you to manually back up and re-load if necessary.

Android may work slightly differently.

It seems to be a bug, and the content has not actually been implemented yet. But I haven't seen anything specific from the developer about it.

It sounds great. I hope it really is as stable as promised. Unfortunately, I have to wait for it to reach free status. 馃檨

If I may suggest future improvements, though, I have a couple...


1. More facial hair choices for the men (including goatees and the like, and for the MC, naturally), and pubic hair choices for girls.

Both style and color. Yes, there are some "color" choices in the editor, at least for girls, but they don't affect the main hair color, just the underlying tint, which I can hardly even see. They should default to the same color as the head hair. The carpet should match the drapes!


2. A major revamp of the NPC editor. 

Specifically, I'm getting tired of having to manually edit 10+ pages of characters every time I start a new game.

It's not that I want specific features; rather I want to avoid certain ones I don't like. In particular I don't like my girls to have any sign of fat. The little bit of gut on waist shape 2 is especially irritating to me, as it comes up so often. I also don't like the shaved look, and (as it stands now) full-length stockings do not disappear along with the rest of the clothes, so I have to eliminate those.

So how about some way to apply changes in bulk, or at least give us a more stable and convenient interface for saving and reloading npcs? That way I'd only have to edit once, and then have my own stable of girls to play with. (I've been trying to figure out how to use the current one, but I just can't seem to get anything to load properly without it crashing and losing all my work.)

More visual editing selectors would be nice, too, so we can see what we're getting without having to cycle through numbers.

I think it would also be good to have percentage sliders for the generation rules, like het/bi/virgin/breast size/etc. rather than simple on/off boxes.

And include things like futas and milfs (who are not actually milfs, IMO; they don't have any 'ilf' in them) in the slider choices. I'd really like to separate virgin blood from violence blood, for example. I don't like the former, but don't mind the latter. A slider option for zero virgins would help with that.

A choice to have mixed nationality names might be nice to have, too. More variety.

And let's get labels or tooltips for the save/exit/import/export buttons, so new players know what needs to be done. It is irritating to go through a whole lot of editing, only to lose everything because you didn't know you needed to save them, or to exit before you are ready.


I would be happy if you took these suggestions into consideration. Anyway, keep up the good work.


P.S. If I may ask, why has the main page comment section disappeared?

The announcement says "Free part II 2.40", but I can not locate any way to download this supposedly free version. There's a minimum $3 purchase requirement here. Unless it's hidden behind a locked patreon posting, and I am not about to join yet another service just to maybe find it there.

(And wasn't itch supposed to be limiting adult content to free versions these days?)

So is it available somewhere, or what? I've already played through the chapter 7 offering from the Part I page.

I don't think I've ever seen someone act this self-entitled and self-righteous. I took the time and effort to try to give you advice, and all you can do it bitch and moan about how you are being treated.

Yes indeed, I will ignore you from now on.

Save files for Ren'py games are stored in your user's application data area, with copies of them available in the game > saves folder if you ever need to back up or restore them manually.

You should generally unzip to a new directory and run it from there. Your saves will be automatically imported. When you're sure it's working, you can delete the old install.

This is true on all systems, except perhaps Android. I don't play on my phone, so I can't say for sure.

Not intentionally rude, just blunt. And it works both ways. Ask politely and you will likely get more polite replies.

Too many posters ask simple questions that they should be able to figure out by simply being more persistent and observant. We are all experiencing these same challenges, and if we can do it, we expect you to be able to, too.

If you do hit a real stumbling block, you will probably get help, but you should make it clear that you really tried your best before asking.

Check the wares of the mysterious vendor who pops up from time to time at a couple of locations.

For some possessions you can get your body back simply by re-possessing it yourself. For others you can request it back by talking to them, or get help from Nel, or some similar technique.

In short, you have to figure it out. That's what makes them games.

Library books generally become available when the feature they refer to has been unlocked. That's why you need to go back from time to time.

5000 is the current maximum for the wallet, by the way.

All adventure sites have an icon graphic with the items that get dropped there. If there's an infinity sign, it's a common item that you can get without limit. If there's a number, then you get exactly that many of the item and no more, and that icon will disappear afterward. Those are the rare/legendary/unique treasures it refers to, and the treasure finder increases the drop probability of all of them. Eventually you will clean them all out and the finder will no longer do anything special there.

Go back again if you want to be possessed again. Or don't if you don't.

And wait for possible future updates to continue the story.

On a related note, I've been wondering when/if that last locked door would ever be used for something.  Blair's empty room is also sitting there basically unused.

Indie games are released when the developer makes them ready. Some have very regular schedules, some have highly irregular ones. This one is somewhere in the middle, with 3-6 months being about average.

In short, just have patience. It will come out when it comes out.

Each request can actually be fulfilled by two or three different recipes. All you have to do is watch the check marks. After using them once you will see exactly what can be used with what.

Also, after a drink is learned, you don't need to re-do it every time. Just hit the "perfect" button and it will automatically serve their favorite.

Absolutely do NOT install from shady unverified liars like this one.

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Up to now the dev has been focusing mostly on developing the characters and core mechanics of the game. It seems that that's mostly been implemented and now he's starting to flesh out the details.

You can't make greatest a's, you have to collect them by adventuring at the Ancient Pyramid or the Dirn Kibhar mine.

The most recent version seems to have toned him down a bit, but it's too early yet to say for sure.

Ren'py games store their saves in your user's centralized configuration area. Just extract the new version to a new folder and run it. It will automatically find them. Once you've confirmed its working you can delete the old one.

There are also backup save copies in the game > saves subfolder, if you ever need to manually restore them.

I think it's a little different on Android, though, so you might want to research that.

It took me absolutely forever to get to the point where Eve's story started progressing again. I mean, it didn't start until about 3/4 of the way through the entire game. So just have patience.

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I'm assuming you're referring to the free version.

You have to talk to Brody when he's at the main institute location to start Julie's storyline. The guide hints don't update with that necessary info.

There's also a new H scene with Cotton in VR.

Just follow the story hints under the guide tab at top left. That should cover 95% of what you need to do. Most of the other game mechanisms you can figure out while playing.

It's impossible to really screw up in any case. At worst you'll just go around and around until you run across an event trigger. Keep interacting with the characters and the it will all eventually play out.

If you want or need to do it manually for some reason, you can also copy over the contents of the "saves" directory. But it's not generally necessary.

Ok, I've found it now. That's a mighty specific condition, and I might never have found it on my own.

Pity the Xmas stuff is paywalled, though. Damn you, profit motive!  馃榾

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For the record, here are the two exceptions...


I'm sorry, but an uncaught exception occurred.
While running game code:
 File "game/std/actions/quest_progress.rpy", line 23, in <module>
NotExistingStoryError: Attempted to access object by key molly_xmas in <store.StoryRepository object at 0x7f6fd473f430>
-- Full Traceback ------------------------------------------------------------
Full traceback:
 File "starting_script.rpyc", line 77, in script call
 File "starting_script.rpyc", line 81, in script call
 File "std/actions/quest_progress.rpyc", line 23, in script
 File "loverse/renpy/ast.py", line 823, in execute
 renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
 File "loverse/renpy/python.py", line 1178, in py_exec_bytecode
 exec(bytecode, globals, locals)
 File "game/std/actions/quest_progress.rpy", line 23, in <module>
 File "game/libs/guide/guide_manager_ren.py", line 51, in get_story
 File "game/libs/repositories/repositories_ren.py", line 55, in get_by_name
NotExistingStoryError: Attempted to access object by key molly_xmas in <store.StoryRepository object at 0x7f6fd473f430>
Linux-6.17.1-arch1-1-x86_64-with-glibc2.42 x86_64
Ren'Py 8.2.3.24061702
Loverse v0.2510.0D 0.2510.0D
Sat Oct 25 18:09:19 2025
I'm sorry, but an uncaught exception occurred. 
 
While running game code: 
  File "game/std/actions/quest_progress.rpy", line 27, in <module> 
NotExistingStoryError: Attempted to access object by key asha_xmas in <store.StoryRepository object at 0x7f6fd473f430> 
 
-- Full Traceback ------------------------------------------------------------ 
 
Full traceback: 
  File "starting_script.rpyc", line 77, in script call 
  File "starting_script.rpyc", line 81, in script call 
  File "std/actions/quest_progress.rpyc", line 27, in script 
  File "loverse/renpy/ast.py", line 823, in execute 
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) 
  File "loverse/renpy/python.py", line 1178, in py_exec_bytecode 
    exec(bytecode, globals, locals) 
  File "game/std/actions/quest_progress.rpy", line 27, in <module> 
  File "game/libs/guide/guide_manager_ren.py", line 51, in get_story 
  File "game/libs/repositories/repositories_ren.py", line 55, in get_by_name 
NotExistingStoryError: Attempted to access object by key asha_xmas in <store.StoryRepository object at 0x7f6fd473f430> 
 
Linux-6.17.1-arch1-1-x86_64-with-glibc2.42 x86_64 
Ren'Py 8.2.3.24061702 
Loverse v0.2510.0D 0.2510.0D 
Sat Oct 25 18:11:58 2025