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A member registered Jun 03, 2017 · View creator page →

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Currently the only language for the game is English, and no translations are in progress. Maybe one day!

The game couldn't have been done without ya! I always have a great time working together with you (*¯︶¯*) year 4 of Spooktober together :p

Aaa thank you!! (ノ´ヮ`)ノ*: ・゚ (Juhyeon protection squad +1)

As this is a visual novel, there is no gameplay beyond reading the story. The alt text for the UI describes button state.

Thank you!!

Huhuhu, thank you!! \(^^)/

Thank you for playing! I'm glad you enjoyed the prototype demo ( 😎 a good sign for me for the future of the game). Yay, another person for the So-ra protection squad? 

And thanks for the heads up with the sprite! o7

aaaaa thank you so much!!! (ノ´ヮ`)ノ*: ・゚

Yep, the entire UI should be navigable via keyboard. I'm not quite sure what you mean by visual indicators, but all image buttons have alt text. 

Yep, text to speech (self voicing and clipboard voicing) and keyboard/controller support are built into the engine we used for the game, Ren'Py. We have toggle-able image descriptions, which are treated like any other text that would be read by the voice to text functions, for in-game visuals that aren't described in the main story.

I'm happy to hear you enjoyed the game! The soundtrack is also available on Youtube on Lyraden's channel (^^

A fellow person of culture! The inn's a coincidence, but I'm super looking forward to the official English in the remasters - especially since there's no full fan translation for Akaiito ( ˙꒳˙ ) 

I hope you'll enjoy Soundless! (ノ´ヮ`)ノ*: ・゚


Yep, go ahead! (^^)b

Sure thing! (^^)b

You may need to turn on Image Descriptions if you want to get 100%. There are also some short segments that are not ending dependent that you may have missed if you do not entirely focus on one heroine at a time.

Animals depicted in this game include birds, rodent, rabbits, and albeit a bit of a stretch, cat. If it helps, all scenes of animal death and harm are only described in text and not shown visually.

Thanks for playing!

If you're having trouble finding an ending, I recommend checking out the 100% Completion Guide

This game doesn't have any jumpscares although there are some in-story surprises and screen shake effects that can be turned off. If you decide to play Who is the Red Queen?, I hope you enjoy!

╰(*´︶`*)╯ Thank you for reading! I'm really happy you took the time to read it twice to get a better experience of the game!

Thank you for enjoying!! At this moment, there are no plans for an artbook.

Please edit out the spoilers from your reply comments or move them into the first comment with a mark saying (SPOILER) and sufficient spacing.

(Longer comments have a "view rest" toggle that can prevent people who are casually scrolling from accidentally spoiling the plot for themselves)

Thank you!! Happy slightly belated Mid-Autumn Festival!

Thank you for enjoying!

Thank you for enjoying!!

Thank you!

It should be a false positive, but just in case I will rebuild and re-upload the 1.2-pc build since this does not usually happen. Unfortunately, many games made in Ren'Py (the engine used for this game) will be wrongly flagged.

If you're planning to read it in English only, I recommend downloading the build labeled original for whatever OS you're using since that is made in a slightly older version and should not trigger Chrome.

cute gays good (o_ _)ノ彡☆

Aaaaa thank you!! ( ´ ∀ `)ノ~ ♡

Thank you!! (ノ´ヮ`)ノ*: ・゚

(2 edits)

嗯两个句子都是三个字  ヾ( `ー´)シφ__ 

Thank you for playing! (^^

Thank you! 

Nope, it wasn't kanji. It's intentionally blocked out text. How you interpret it is up to you, but it's 3 words, each with the same amount of letters as the number of squares.

I'll try to update the font file to make it more clear since it is true that the font I was using doesn't have the character for black squares in it (^^


*sends tissues to wipe your tears*


Thank you for enjoying!!

Thank you for enjoying!! (ノ´ヮ`)ノ*: ・゚

thank you for enjoying!

Thank you for enjoying!

I don't have any particular plans translation-wise, but I am always open if anyone is interested in helping translate (my Twitter DMs should be open for contact) although it would have to be completely volunteer work. Maybe one day, the game will be available in more languages (^^

thank you for enjoying!