Sorry for late reply, but there are nothing scary, ending text is the only thing that changes after each completion.
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Glad that someone noticed it.
Life system is just a joke. In ~1 hour before release, i realized that i completely forgot to create any UI or game over screen, so i quickly implemented fake life counter, which can go below zero, so there is no point in lives.
Im actually thinking about proper full-length sanic game with similar goofy setting. But my sculpting skill kinda upped from "hilariously bad" to "bad" and as a non-artist i cannot draw a line between "I must fix that error" and "This is a model feature, leave it as is", so each time i end up with something like this:
Models in this game, however, was my first genuine attempt at sculpting and rigging, so they look so bad unintentionally (kinda).
So i think, i should reconsider how i sculpt them, before making a sequel.
Well, i don't plan to add new levels to this game, but who knows, maybe i'll do a proper sequel someday.
Anyway, i've pushed an update with bugfixes and improvements, which also adds bunch of new stuff. So at least, you have a reason to replay again.