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I will eventually port it to mobile, starting with Android and Linux. I don’t currently have any iOS devices or Mac computers. Additionally, creating an Apple developer account costs $100 annually, which is discouraging for me. However, if the game sells well or receives enough donations in the future, I will definitely consider porting it to iOS and Mac.

(+1)

nice to know, ios and apple is generally a pain in the ass lol. 

i will be looking forward to that android port tough, then i don’t have to have internet any more while running it.

and the browser version works well on ios as well so i think it’s fine.