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(+1)

Nice job on the platforming, its simple but feels nice, also I like seeing other godot developers! The jumps are tight, but the coyote jump mechanic you added in makes them much more doable. The main thing I would say to work on is an easy fix, and its just that there was a few places where you got soft locked. I'm not sure if this was by design or not, but it's just not a very satisfying way to lose in a game like this. Great Job!

Thank you, i never knew you could get softlocked woops (sorry). Will keep this in mid in the future